Number of documents


Nicolas Pronost

I believe that one of the current challenges in computer animation is the modeling and the simulation of plausible anatomical characters.
My research focuses on technologies merging:

  • physics-based animation, to naturally manage the physical behavior of the human body,
  • soft body deformation, to take into account the continuum mechanics effects of human tissues, and
  • musculoskeletal simulation, to actively actuate the virtual humans through muscle forces.

My investigations mostly involve biomechanical simulations within real-time virtual environments, e.g. animation engine for games and interactive applications.

Georges Dumont   

Journal articles5 documents

  • Ana Lucia Cruz Ruiz, Charles Pontonnier, Nicolas Pronost, Georges Dumont. Muscle-Based Control For Character Animation. Computer Graphics Forum, Wiley, 2016, 36 (6), pp.122-147. ⟨hal-01317881⟩
  • Nicolas Pronost, Franck Multon, Qilei Li, Weidong Geng, Richard Kulpa, et al.. Morphology independent motion retrieval and control. International Journal of Virtual Reality, IPI Press, 2009. ⟨inria-00431435⟩
  • Nicolas Pronost, Georges Dumont. Influences des adaptations morphologiques et cinématiques sur la dynamique des mouvements de locomotion. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2007. ⟨inria-00442380⟩
  • Nicolas Pronost, Georges Dumont. Dynamics-based analysis and synthesis of human locomotion. Visual Computer, Springer Verlag, 2007, ⟨10.1007/s00371-007-0120-0⟩. ⟨inria-00442354⟩
  • Nicolas Pronost, Georges Dumont, Gilles Berillon. Morphological and Stance Interpolations in Database for Simulation of Bipedalism of Virtual Humans. Visual Computer, Springer Verlag, 2006, ⟨10.1007/s00371-005-0350-y⟩. ⟨inria-00442356⟩

Conference papers2 documents

  • Nicolas Pronost, Franck Multon, Qilei Li, Weidong Geng, Richard Kulpa, et al.. Interactive animation of virtual characters: application to virtual kung-fu fighting. IEEE Cyberworlds, Sep 2008, Hangzhou, China. ⟨inria-00441145⟩
  • Nicolas Pronost, Georges Dumont. Validating retargeted and interpolated locomotions by dynamics-based analysis. GRAPHITE 2006 Conference, Nov 2006, Kuala Lumpur, Malaysia. pp.65-74, ⟨10.1145/1174429.1174439⟩. ⟨inria-00456288⟩