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Nicolas Pronost

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Présentation

I believe that one of the current challenges in computer animation is the modeling and the simulation of plausible anatomical characters. My research focuses on technologies merging: - **physics-based animation**, to naturally manage the physical behavior of the human body, - **soft body deformation**, to take into account the continuum mechanics effects of human tissues, and - **musculoskeletal simulation**, to actively actuate the virtual humans through muscle forces. My investigations mostly involve biomechanical simulations within real-time virtual environments, e.g. animation engine for games and interactive applications.
I believe that one of the current challenges in computer animation is the modeling and the simulation of plausible anatomical characters. My research focuses on technologies merging: - **physics-based animation**, to naturally manage the physical behavior of the human body, - **soft body deformation**, to take into account the continuum mechanics effects of human tissues, and - **musculoskeletal simulation**, to actively actuate the virtual humans through muscle forces. My investigations mostly involve biomechanical simulations within real-time virtual environments, e.g. animation engine for games and interactive applications.

Publications

Image document

Fluid initialization and dynamic window for smoothed-particle hydrodynamics simulation

Samuel Carensac , Nicolas Pronost , Saida Bouakaz
SIMULATION: Transactions of The Society for Modeling and Simulation International, inPress, ⟨10.1177/00375497231216477⟩
Article dans une revue hal-04376757v1

Optimizations for predictive–corrective particle-based fluid simulation on GPU

Samuel Carensac , Nicolas Pronost , Saïda Bouakaz
The Visual Computer, 2022, ⟨10.1007/s00371-021-02379-w⟩
Article dans une revue hal-03542639v1

Predictive simulation of post-stroke gait with functional electrical stimulation

Nicolas Pronost , Gilmar Santos , Eike Jakubowitz , Thomas Bonis , Christof Hurschler
Scientific Reports, 2021, 11 (1), pp.21351. ⟨10.1038/s41598-021-00658-z⟩
Article dans une revue hal-03542660v1
Image document

Muscle-Based Control For Character Animation

Ana Lucia Cruz Ruiz , Charles Pontonnier , Nicolas Pronost , Georges Dumont
Computer Graphics Forum, 2016, 36 (6), pp.122-147. ⟨10.1111/cgf.12863⟩
Article dans une revue hal-01317881v1
Image document

A scalable geometrical model for musculotendon units

Francis Laclé , Nicolas Pronost
Computer Animation and Virtual Worlds, 2015, 28 (1), pp.e1684. ⟨10.1002/cav.1684⟩
Article dans une revue hal-01267254v1

A practical framework for generating volumetric meshes of subject-specific soft tissue

Pieter Peeters , Nicolas Pronost
The Visual Computer, 2014, 30 (2), pp.127-137. ⟨10.1007/s00371-013-0788-2⟩
Article dans une revue hal-03542739v1

Interactive Character Animation Using Simulated Physics: A State-of-the-Art Review

T. Geijtenbeek , Nicolas Pronost
Computer Graphics Forum, 2012, 31 (8), pp.2492-2515. ⟨10.1111/j.1467-8659.2012.03189.x⟩
Article dans une revue hal-03542752v1

A visualization framework for the analysis of neuromuscular simulations

Nicolas Pronost , Anders Sandholm , Daniel Thalmann
The Visual Computer, 2011, 27 (2), pp.109-119. ⟨10.1007/s00371-010-0534-y⟩
Article dans une revue hal-03542784v1

Evaluation of a geometry-based knee joint compared to a planar knee joint

Anders Sandholm , Cédric Schwartz , Nicolas Pronost , Mark de Zee , Michael Voigt
The Visual Computer, 2011, 27 (2), pp.161-171. ⟨10.1007/s00371-010-0538-7⟩
Article dans une revue hal-03542776v1

A subject-specific software solution for the modeling and the visualization of muscles deformations

Xavier Maurice , Anders Sandholm , Nicolas Pronost , Ronan Boulic , Daniel Thalmann
The Visual Computer, 2009, 25 (9), pp.835-842. ⟨10.1007/s00371-009-0313-9⟩
Article dans une revue hal-03542811v1

Morphology independent motion retrieval and control

Nicolas Pronost , Franck Multon , Qilei Li , Weidong Geng , Richard Kulpa
International Journal of Virtual Reality, 2009
Article dans une revue inria-00431435v1

Influences des adaptations morphologiques et cinématiques sur la dynamique des mouvements de locomotion

Nicolas Pronost , Georges Dumont
Revue Electronique Francophone d'Informatique Graphique, 2007
Article dans une revue inria-00442380v1

Dynamics-based analysis and synthesis of human locomotion

Nicolas Pronost , Georges Dumont
The Visual Computer, 2007, ⟨10.1007/s00371-007-0120-0⟩
Article dans une revue inria-00442354v1

Morphological and Stance Interpolations in Database for Simulation of Bipedalism of Virtual Humans

Nicolas Pronost , Georges Dumont , Gilles Berillon
The Visual Computer, 2006, ⟨10.1007/s00371-005-0350-y⟩
Article dans une revue inria-00442356v1

The influence of stiff-knee gait on EMG and muscle activation during predictive simulation of a knee disarticulation patient and a healthy subject

Gilmar Fernandes dos Santos , Eike Jakubowitz , Nicolas Pronost , Thomas Bonis , Christof Hurschler
9th World Conference of Biomechanics (WCB), Jul 2022, Taipei, Taiwan
Communication dans un congrès hal-04030477v1
Image document

Explicit forward gait prediction using parametric trajectories adaptation

Thomas Bonis , Nicolas Pronost , Gilmar F Santos , Christof Hurschler , Saida Bouakaz
Journées Françaises de l'Informatique Graphique (J.FIG), Nov 2021, Sophia-Antipolis, France
Communication dans un congrès hal-03542676v1

Motion control and prediction of virtual characters

Nicolas Pronost
Computer Graphics International (CGI), Sep 2021, Genève, Switzerland
Communication dans un congrès hal-03511176v1
Image document

Simulation-based optimization approach for explicit forward gait prediction

Thomas Bonis , Nicolas Pronost , Gilmar F Santos , Christof Hurschler , Saida Bouakaz
14th ACM SIGGRAPH Conference on Motion, Interaction and Games, Nov 2021, Lausanne, Switzerland
Communication dans un congrès hal-03542688v1
Image document

Predicting the effects of knee extensor muscle weakening and strengthening on a post-stroke gait

Gilmar F Santos , Eike Jakubowitz , Nicolas Pronost , Thomas Bonis , Christof Hurschler
XXVIII Congress of the International Society of Biomechanics (ISB), Jul 2021, Stockholm, Sweden
Communication dans un congrès hal-03542694v1
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Physics-based control of walking virtual characters in low frequency simulations

Samuel Carensac , Nicolas Pronost , Saïda Bouakaz
31st International Conference on Computer Animation and Social Agents CASA 2018, May 2018, Pekin, China. pp.77-82, ⟨10.1145/3205326.3205361⟩
Communication dans un congrès hal-01884827v1
Image document

Physics-based control of virtual characters in low frequency simulations

Samuel Carensac , Nicolas Pronost , Saïda Bouakaz
journées françaises d'informatique graphique (j.FIG), Oct 2017, rennes, France
Communication dans un congrès hal-01765240v1

Real-time gait control for partially immersed bipeds

Samuel Carensac , Nicolas Pronost , Saida Bouakaz
ACM Motion in Games, Nov 2015, Paris, France. pp.177-182, ⟨10.1145/2822013.2822016⟩
Communication dans un congrès hal-01263675v1
Image document

Physics-based motion control through hierarchical neuroevolution

Mart Hagenaars , Nicolas Pronost , Arjan Egges
27th Conference on Computer Animation and Social Agents (CASA), May 2014, Houston, United States
Communication dans un congrès hal-03542708v1
Image document

Physically-based Human Neck Simulation

Zhiping Luo , Nicolas Pronost , Arjan Egges
10th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS), Nov 2013, Lille, France
Communication dans un congrès hal-03542732v1
Image document

Real-Time Musculoskeletal Model for Injury Simulation on 3D Human Characters

Francis Laclé , Nicolas Pronost
Motion In Games Conference (MIG), Nov 2012, Rennes, France
Communication dans un congrès hal-03542744v1
Image document

Simple Data-Driven Control for Simulated Bipeds

T Geijtenbeek , Nicolas Pronost , F. van Der Stappen
Eurographics / ACM SIGGRAPH Symposium on Computer Animation (SCA), Jul 2012, Lausanne, Switzerland
Communication dans un congrès hal-03542761v1
Image document

Correlative joint definition for motion analysis and animation

Nicolas Pronost , Anders Sandholm , Daniel Thalmann
Computer Animation and Social Agents (CASA), May 2010, Saint-Malo, France
Communication dans un congrès hal-03542801v1

Interactive animation of virtual characters: application to virtual kung-fu fighting

Nicolas Pronost , Franck Multon , Qilei Li , Weidong Geng , Richard Kulpa
IEEE Cyberworlds, Sep 2008, Hangzhou, China
Communication dans un congrès inria-00441145v1

Intuitive Motion Retrieval with Motion Sensors

Xiubo Liang , Shun Zhang , Qilei Li , Nicolas Pronost , Weidong Geng
Computer Graphics International, Jun 2008, Istanbul, Turkey
Communication dans un congrès inria-00441148v1

Validating retargeted and interpolated locomotions by dynamics-based analysis

Nicolas Pronost , Georges Dumont
GRAPHITE 2006 Conference, Nov 2006, Kuala Lumpur, Malaysia. pp.65-74, ⟨10.1145/1174429.1174439⟩
Communication dans un congrès inria-00456288v1
Image document

COMBINING MORPHOLOGICAL INTERPOLATION AND BIOMECHANICAL INVERSE KINEMATICS TO SIMULATE BIPEDAL LOCOMOTION

Nicolas Pronost , G Nicolas , G Dumont , F Multon
IASTED Visualization, Imaging & Image Processing (VIIP), Sep 2005, Benidorm, Spain
Communication dans un congrès hal-03542823v1
Image document

Analysis of a predictive forward simulator of human gaits

Thomas Bonis , Nicolas Pronost , Saïda Bouakaz
Converging Clinical and Engineering Research on Neurorehabilitation IV, 28, Springer International Publishing, pp.363-367, 2022, Biosystems & Biorobotics, ⟨10.1007/978-3-030-70316-5_58⟩
Chapitre d'ouvrage hal-03028905v1

Modeling and Simulating Virtual Anatomical Humans

Forough Madehkhaksar , Zhiping Luo , Nicolas Pronost , Arjan Egges
3D MultiScale Physiological Human, pp.137 - 164, 2013, ⟨10.1007/978-1-4471-6275-9_6⟩
Chapitre d'ouvrage hal-03542715v1