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3

Yann Glémarec


I am currently a PhD student for more than 2 years within two labs and co-supervised by two teams. For one half in the ENIB - Lab-STICC - UMR CNRS 6285 in France and for the other half within the HCI Group from the University of Würzburg in Germany. My research is mostly about how to use better behaviour models for groups of agents in order to enhance virtual reality simulations in terms of engagement, believability, learning outcomes and so on. I am mainly focusing on virtual reality training systems for instance on a presentation training simulation where students can practice their talks in front of a virtual audience. 


Journal articles1 document

  • Yann Glémarec, Jean-Luc Lugrin, Anne-Gwenn Bosser, Aryana Collins Jackson, Cédric Buche, et al.. Indifferent or Enthusiastic? Virtual Audiences Animation and Perception in Virtual Reality. Frontiers in Virtual Reality, Frontiers, 2021, 2, ⟨10.3389/frvir.2021.666232⟩. ⟨hal-03244205⟩

Poster communications2 documents

  • Jean-Luc Lugrin, Anne-Gwenn Bosser, Marc Erich Latoschik, Mathieu Chollet, Yann Glémarec, et al.. Towards Narrative-Driven Atmosphere for Virtual Classrooms. Extended Abstracts of the 2019 ACM CHI Conference on Human Factors in Computing Systems, Late Breaking Works, May 2019, Glasgow, United Kingdom. ⟨hal-02279636⟩
  • Yann Glémarec, Anne-Gwenn Bosser, Jean-Luc Lugrin, Mathieu Chollet, Cédric Buche, et al.. A Scalability Benchmark for a Virtual Audience Perception Model in Virtual Reality. 25th ACM Symposium on Virtual Reality Software and Technology, Nov 2019, Sydney, Australia. Proceeding VRST '19 25th ACM Symposium on Virtual Reality Software and Technology, ⟨10.1145/3359996.3364784⟩. ⟨hal-02380347⟩