Number of documents

3

Xavier Granier - Computer Graphics & Optics


My main research background is realistic rendering and global illumination. I have extended his interest to acquisition and modeling of material properties and light sources (at University of British Columbia - Vancouver - Canada), sketching interactions (with Zheijiang University - Hangzhou - China) and expressive rendering (previously called non-photorealistic rendering). Currently, the main focus of my research is the accurate simulation of optical phenomena and the creation of new technologies that combine the strengths of optics and computer graphics. I mainly consider impacts of 3D technologies as tools for studies, preservation and diffusion of Cultural Heritage.


2004   

Journal articles1 document

  • Xavier Granier, George Drettakis. A Final Reconstruction Framework for an Unified Global Illumination Algorithm. ACM Transactions on Graphics, Association for Computing Machinery, 2004, 23 (2), pp.163 - 189. ⟨10.1145/990002.990006⟩. ⟨hal-00308259v2⟩

Conference papers1 document

  • Joachim Pouderoux, Jean-Christophe Gonzato, Pascal Guitton, Xavier Granier. A Software for Reconstructing 3D-Terrains from Scanned Maps. ACM SIGGRAPH 2004 Sketches, Aug 2004, Los Angeles, California, United States. pp.11, ⟨10.1145/1186223.1186237⟩. ⟨hal-00308004⟩

Reports1 document

  • Xavier Granier, Cyrille Damez. Control on Color Reflection Behavior. RR-5227, INRIA. 2004, pp.19. ⟨inria-00070769⟩