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Xavier Granier - Computer Graphics & Optics

My main research background is realistic rendering and global illumination. I have extended his interest to acquisition and modeling of material properties and light sources (at University of British Columbia - Vancouver - Canada), sketching interactions (with Zheijiang University - Hangzhou - China) and expressive rendering (previously called non-photorealistic rendering). Currently, the main focus of my research is the accurate simulation of optical phenomena and the creation of new technologies that combine the strengths of optics and computer graphics. I mainly consider impacts of 3D technologies as tools for studies, preservation and diffusion of Cultural Heritage.

"Patrick Reuter"   

Journal articles6 documents

  • Thomas Crespel, Adrian Travis, Patrick Reuter, Xavier Granier. Wedge cameras for minimally invasive archaeology. Journal on Computing and Cultural Heritage, Association for Computing Machinery, 2019, 12 (2), pp.14:1--14:13. ⟨10.1145/3284425⟩. ⟨hal-02096396⟩
  • Thomas Crespel, Patrick Reuter, Adrian Travis, Yves Gentet, Xavier Granier. Autostereoscopic transparent display using a wedge light guide and a holographic optical element: implementation and results. Applied optics, Optical Society of America, 2019, 58 (34), ⟨10.1364/AO.58.00G293⟩. ⟨hal-02352672⟩
  • Brett Ridel, Gael Guennebaud, Patrick Reuter, Xavier Granier. Parabolic-cylindrical moving least squares surfaces. Computers and Graphics, Elsevier, 2015, International Conference Shape Modeling, 51, pp.60-66. ⟨10.1016/j.cag.2015.05.006⟩. ⟨hal-01169572v2⟩
  • Brett Ridel, Patrick Reuter, Jérémy Laviole, Nicolas Mellado, Nadine Couture, et al.. The Revealing Flashlight: Interactive spatial augmented reality for detail exploration of cultural heritage artifacts. Journal on Computing and Cultural Heritage, Association for Computing Machinery, 2014, 7 (2), pp.6:1-6:18. ⟨10.1145/2611376⟩. ⟨hal-00986905v2⟩
  • Lucas Ammann, Pascal Barla, Xavier Granier, Gael Guennebaud, Patrick Reuter. Surface Relief Analysis for Illustrative Shading. Computer Graphics Forum, Wiley, 2012, 31 (4), pp.1481-1490. ⟨10.1111/j.1467-8659.2012.03144.x⟩. ⟨hal-00709492⟩
  • Patrick Reuter, Nicolas Mellado, Xavier Granier, Isabelle Hairy, Robert Vergnieux, et al.. Semi-automatic 3D Acquisition and Reassembly of Cultural Heritage: The SeARCH Project. ERCIM News, ICT for Cultural Heritage, 2011, pp.12-13. ⟨hal-00628506⟩

Conference papers7 documents

  • Thomas Crespel, Patrick Reuter, Xavier Granier, Adrian Travis. Autostereoscopic transparent display using a wedge light guide and a holographic optical element. Digital Holography and Three-Dimensional Imaging, May 2019, Bordeaux, France. pp.M3A.4, ⟨10.1364/DH.2019.M3A.4⟩. ⟨hal-02129569⟩
  • Thomas Crespel, Patrick Reuter, Xavier Granier. A low-cost multitouch spherical display: hardware and software design. Display Week 2017, May 2017, Los Angeles, California, United States. pp.619-622, ⟨10.1002/sdtp.11716⟩. ⟨hal-01455523⟩
  • Brett Ridel, Lois Mignard-Debise, Xavier Granier, Patrick Reuter. EgoSAR: Towards a personalized spatial augmented reality experience in multi-user environments. IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), Sep 2016, Merida, Mexico. pp.64-69, ⟨10.1109/ISMAR-Adjunct.2016.0041⟩. ⟨hal-01359250⟩
  • Brett Ridel, Patrick Reuter, Jeremy Laviole, Nicolas Mellado, Xavier Granier, et al.. La Lampe torche magique : Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale. 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, AFIHM, Nov 2013, Bordeaux, France. ⟨10.1145/2534903.2534906⟩. ⟨hal-00852053v3⟩
  • Romain Vergne, Romain Pacanowski, Pascal Barla, Xavier Granier, Patrick Reuter. Enhancing surface features with the Radiance Scaling Meshlab Plugin. Computer Applications and Quantitative Methods in Archaeology (CAA) 2012, Mar 2012, Southampton, United Kingdom. pp.417--421. ⟨hal-00877158⟩
  • Romain Pacanowski, Mickaël Raynaud, Xavier Granier, Patrick Reuter, Christophe Schlick, et al.. Efficient Streaming of 3D Scenes with Complex Geometry and Complex Lighting. Web3D '08: Proceedings of the 13th international symposium on 3D web technology, Aug 2008, Los Angeles, California, United States. pp.11-17, ⟨10.1145/1394209.1394214⟩. ⟨inria-00294716⟩
  • Romain Pacanowski, Mickaël Raynaud, Julien Lacoste, Xavier Granier, Patrick Reuter, et al.. Compact Structures for Interactive Global Illumination on Large Cultural Objects. The 9th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST (2008): Short and Project Paper, EUROGRAPHICS - EPOCH, Dec 2008, Braga, Portugal. ⟨inria-00341654v2⟩

Poster communications1 document

  • Wim Hupperetz, Merel van der Vaart, Patrick Reuter, Brett Ridel, Xavier Granier, et al.. Interactive spatial augmented reality in the Allard-Pierson museum: Exploration of cultural artifacts by simple finger pointing. Digital Heritage 2013 - Demos, Oct 2013, Marseille, France. pp.51-52. ⟨hal-01857286⟩

Reports2 documents

  • Patrick Reuter, Xavier Granier, Holger Graf, Massimiliano Corsini, Alfonsina Pagano, et al.. Virtual Museums evaluation on portability, tangible visualisation and interaction techniques: Methodological guidelines with respect to portability, usability and integration. [Research Report] D5.4, V-Must.net. 2014, pp.33. ⟨hal-02320902⟩
  • Massimiliano Corsini, Roberto Scopigno, Luigi Calori, Holger Graf, Daniel Pletinckx, et al.. Analysis of Visualisation and Interaction Tools Authors. [Research Report] V-MuST.net. 2012. ⟨hal-02320960⟩