Number of documents

4

Xavier Granier - Computer Graphics & Optics


My main research background is realistic rendering and global illumination. I have extended his interest to acquisition and modeling of material properties and light sources (at University of British Columbia - Vancouver - Canada), sketching interactions (with Zheijiang University - Hangzhou - China) and expressive rendering (previously called non-photorealistic rendering). Currently, the main focus of my research is the accurate simulation of optical phenomena and the creation of new technologies that combine the strengths of optics and computer graphics. I mainly consider impacts of 3D technologies as tools for studies, preservation and diffusion of Cultural Heritage.


"Julien Hadim"   

Conference papers3 documents

  • Hongxin Zhang, Julien Hadim, Xavier Granier. Using the CAT for 3D Sketching in front of Large Displays. International Symposium on Smart Graphics, Aug 2008, Rennes, France. ⟨10.1007/978-3-540-85412-8_2⟩. ⟨inria-00294720⟩
  • Julien Hadim, Tamy Boubekeur, Mickaël Raynaud, Xavier Granier, Christophe Schlick. On-the-fly Appearance Quantization on GPU for 3D Broadcasting. Web3D '07: Proceedings of the twelfth international conference on 3D web technology, Apr 2007, Perugia, Italy. pp.45 - 51, ⟨10.1145/1229390.1229397⟩. ⟨inria-00187176v2⟩
  • Julien Hadim, Tamy Boubekeur, Xavier Granier, Christophe Schlick. Quantification à la volée de l'apparence sur GPU. 19ièmes Journées de l'Association Française d'Informatique Graphique (AFIG), Nov 2006, Bordeaux, France. ⟨inria-00260949⟩

Reports1 document

  • Julien Hadim, Romain Pacanowski, Xavier Granier, Christophe Schlick. Flat Bidirectional Texture Functions. [Research Report] RR-7144, INRIA. 2009, pp.24. ⟨inria-00440042v2⟩