- 55
- 8
- 8
Vincent Corruble
71
Documents
Présentation
CV
Publications
- 3
- 3
- 3
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 14
- 9
- 8
- 7
- 7
- 6
- 6
- 5
- 4
- 4
- 4
- 4
- 4
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 3
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 53
- 16
- 1
- 2
- 2
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 5
- 4
- 7
- 8
- 1
- 8
- 5
- 3
- 2
- 5
- 4
- 2
- 5
- 1
- 3
- 4
- 1
|
Automated Play-Testing Through RL Based Human-Like Play-Styles GenerationAIIDE'22: Artificial Intelligence and Interactive Digital Entertainment, AAAI, Oct 2022, Ponoma, CA, United States. pp.146-154, ⟨10.1609/aiide.v18i1.21958⟩
Communication dans un congrès
hal-03957672v1
|
|
Configurable Agent With Reward As Input: A Play-Style Continuum Generation2021 IEEE Conference on Games (CoG), IEEE, Aug 2021, Copenhagen (Virtual), Denmark. pp.1-8, ⟨10.1109/CoG52621.2021.9619127⟩
Communication dans un congrès
hal-03957644v1
|
Helping Developers to Look Deeper inside Game SessionsBrazilian Symposium on Games and Digital Entertainment, SBGAMES, Nov 2014, Porto Alegre, RS, Brazil
Communication dans un congrès
hal-01559301v1
|
|
Evaluating the impact of anticipation on the efficiency and believability of virtual agents14th International Conference (IVA 2014), Aug 2014, Boston, MA, United States
Communication dans un congrès
hal-01559291v1
|
|
ADS2 : Anytime Distributed Supervision of Distributed Systems that Face Unreliable or Costly CommunicationECAI 2014: 21st European Conference on Artificial Intelligence, Aug 2014, Prague, Czech Republic. pp.1264, ⟨10.3233/978-1-61499-419-0-1023⟩
Communication dans un congrès
hal-01211799v1
|
|
Evaluating the Believability of Virtual Agents with Anticipatory Abilities13th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2014), May 2014, Paris, France
Communication dans un congrès
hal-01559284v1
|
|
|
Un mécanisme de composition de comportements pour agents virtuels21èmes Journées Francophones des Systèmes Multi-Agents, Jul 2013, Lille, France
Communication dans un congrès
hal-00876094v1
|
A Flexible Approach to Multi-Level Agent-Based Simulation with the Mesoscopic Representation12th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2013), IFAAMAS, May 2013, Saint Paul, United States
Communication dans un congrès
hal-01559195v1
|
|
An Evaluation of the COR-E Computational Model for Affective Behaviors12th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2013), IFAAMAS, May 2013, Saint-Paul, Minnesota, United States
Communication dans un congrès
hal-01559231v1
|
|
FlexMex: Flexible Multi-Expert Meta-Architecture for Virtual AgentsFirst Annual Conference on Advances in Cognitive Systems, Dec 2012, Palo Alto, California, United States
Communication dans un congrès
hal-01559257v1
|
|
The “ Resource ” Approach to EmotionAutonomous Agents and MultiAgent Systems, Jun 2012, Valencia, Spain. pp.1191-1192
Communication dans un congrès
hal-01282261v1
|
|
|
Auction-based strategies for the open-system patrolling taskPRIMA - 15th International Conference on Principles and Practice of Multi-Agent Systems, Sep 2012, Kuching, Malaysia. pp.92-106, ⟨10.1007/978-3-642-32729-2_7⟩
Communication dans un congrès
hal-00753744v1
|
|
Working as a team: using social criteria in the timed patrolling problem24th IEEE International Conference on Tools with Artificial Intelligence (ICTAI), Nov 2012, Athènes, Greece. pp.933-938, ⟨10.1109/ICTAI.2012.131⟩
Communication dans un congrès
hal-00753760v1
|
|
A Flexible Multi-Expert Meta-Architecture for Virtual AgentsWorkshop Affects, Compagnons Artificiels et Interaction, Nov 2012, United States
Communication dans un congrès
hal-00876089v1
|
|
Travailler en équipe : le choix social appliqué au problème de la patrouille multi-agentsjournées francophones sur les systèmes multi-agents (JFSMA '12), Oct 2012, Honfleur, France
Communication dans un congrès
hal-00753752v1
|
|
A cognitive module in a decision-making architecture for agents in urban simulationsFirst International Workshop on Cognitive Agents for Virtual Environments, CAVE 2012, Held at AAMAS 2012, Jun 2012, Valencia, Spain. pp.120-133, ⟨10.1007/978-3-642-36444-0_8⟩
Communication dans un congrès
hal-00876078v1
|
An Agent's Decision Model for an Anytime Supervision of Distributed Systems15th Portuguese Conference on Artificial Intelligence (EPIA), Oct 2011, Lisbon, Portugal
Communication dans un congrès
hal-01286032v1
|
|
Combining Reinforcement Learning with a Multi-Level Abstraction Method to Design a Powerful Game AI10th Brazilian Symposium on Games and Digital Entertainment, Nov 2011, Salvador, Brazil. pp.132-140, ⟨10.1109/SBGAMES.2011.21⟩
Communication dans un congrès
hal-01287948v1
|
|
{Dynamic Level of Detail for Large Scale Agent-Based Urban Simulations}The Tenth International Conference on Autonomous Agents and Multiagent Systems, May 2011, Taipei, Taiwan. pp.701-708
Communication dans un congrès
hal-01288047v1
|
|
An Architecture for Affective Behaviours Based on Conservation of ResourcesWorkshop on the uses of Agents for Education, Games and Simulations at Autonomous Agents and Multi-Agent Systems (AAMAS) (short paper), May 2011, Taipei, Taiwan. pp.183-194, ⟨10.1007/978-3-642-32326-3_12⟩
Communication dans un congrès
hal-01287818v1
|
|
|
The Open System Setting in Timed Multiagent PatrollingIEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT), Aug 2011, Lyon, France. pp.373--376, ⟨10.1109/WI-IAT.2011.115⟩
Communication dans un congrès
hal-00753727v1
|
Simulating Affective Behaviours : an Approach Based on the COR Theory4th International Conference on Affective Computing and Intelligent Interaction, ACII 2011, Oct 2011, Memphis, TN, United States. pp.457-466, ⟨10.1007/978-3-642-24600-5_49⟩
Communication dans un congrès
hal-01287815v1
|
|
Un modèle décisionnel d'agent pour une supervision adaptative des systèmes distribués19èmes Journées Francophones sur les Systèmes Multi-Agents, Oct 2011, Valenciennes, France. pp.31-40
Communication dans un congrès
hal-01285715v1
|
|
Un modèle de conservation des ressources pour la génération de comportements affectifs chez les agents virtuels4th Workshop francophone sur les Agents Conversationnels Animés, Nov 2010, Lille, France
Communication dans un congrès
hal-01292555v1
|
|
Discovering Abstract Concepts to Aid Cross-Map Transfer for a Learning Agent12th International Conference on Discovery Science, Oct 2009, Porto, Portugal. pp.409-416, ⟨10.1007/978-3-642-04747-3_33⟩
Communication dans un congrès
hal-01296322v1
|
|
Extending the Strada Framework to Design an AI for ORTSInternational Conference on Entertainment Computing, Sep 2009, Paris, France. pp.270-275, ⟨10.1007/978-3-642-04052-8_32⟩
Communication dans un congrès
hal-01297376v1
|
|
Towards a Learning Agent Architecture for Cross-Map Transfer14th Portuguese Conference on Artificial Intelligence, Oct 2009, Aveiro, Portugal. pp.379-390
Communication dans un congrès
hal-01296327v1
|
|
Modeling the Dynamics of Non-Player Characters' Social Relations in Video GamesAAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Oct 2008, Stanford, California, United States. pp.150-158
Communication dans un congrès
hal-01305675v1
|
|
OSSE : un Outil pour la Simulation du contexte Socio-Emotionnel d'un personnage virtuel3rd Workshop francophone sur les Agents Conversationnels Animés, Nov 2008, Paris, France. pp.11-18
Communication dans un congrès
hal-01301903v1
|
|
Modeling the Dynamics of Virtual Agent's Social Relations8th International Conference on Intelligent Virtual Agents, Sep 2008, Tokyo, Japan. pp.524-525, ⟨10.1007/978-3-540-85483-8_71⟩
Communication dans un congrès
hal-01302998v1
|
|
A Framework for Knowledge Discovery in a Society of AgentsInternational Conference on Discovery Science, Oct 2008, Budapest, Hungary. pp.172-184, ⟨10.1007/978-3-540-88411-8_18⟩
Communication dans un congrès
hal-01301895v1
|
|
Un modèle de la dynamique des relations sociales pour des agents virtuels16th Journées Francophones sur les Systèmes Multi-Agents, Oct 2008, Brest, France. pp.87-96
Communication dans un congrès
hal-01302997v1
|
|
An Emotional Model for Synthetic Characters with PersonalityAffective Computing and Intelligent Interaction, Sep 2007, Lisbon, Portugal. pp.749-750, ⟨10.1007/978-3-540-74889-2_81⟩
Communication dans un congrès
hal-01335118v1
|
|
Dialogs Taking into Account Experience, Emotions and PersonalityInternational Conference on Entertainment Computing, Sep 2007, Shanghai, China. pp.356-362, ⟨10.1007/978-3-540-74873-1_42⟩
Communication dans un congrès
hal-01335112v1
|
|
Dialogs Taking into Account Experience, Emotions and PersonalityDIMEA '07 - 2nd international conference on Digital interactive media in entertainment and arts, Sep 2007, Perth, Australia. pp.9-12, ⟨10.1145/1306813.1306823⟩
Communication dans un congrès
hal-01335113v1
|
|
Designing a Reinforcement Learning-based Adaptive AI for Large-Scale Strategy GamesAAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Jun 2006, Marina del Rey, California, United States. pp.121-123
Communication dans un congrès
hal-01351276v1
|
|
Dynamic Game Balancing: An Evaluation of User SatisfactionAAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Jun 2006, Marina del Rey, California, United States. pp.3-8
Communication dans un congrès
hal-01338534v1
|
|
Generating Adequate Representations for Learning from Interaction in Complex Multiagent SimulationsInternational Conference on Intelligent Agent Technology, Sep 2005, Compiegne, France. pp.512-515, ⟨10.1109/IAT.2005.79⟩
Communication dans un congrès
hal-01420551v1
|
|
Challenge-Sensitive Action Selection: an Application to Game BalancingInternational Conference on Intelligent Agent Technology, Sep 2005, Compiègne, France. pp.194-200, ⟨10.1109/IAT.2005.52⟩
Communication dans un congrès
hal-01492624v1
|
|
Extending Reinforcement Learning to Provide Dynamic Game BalancingIJCAI 2005 Workshop on Reasoning, Representation, and Learning in Computer Games, Jul 2005, Edinburgh, United Kingdom. pp.7-12
Communication dans un congrès
hal-01493239v1
|
|
Automatic computer game balancing: a reinforcement learning approachInternational Conference on Autonomous Agents and Multiagent Systems, Jul 2005, Utrecht, Netherlands. pp.1111-1112, ⟨10.1145/1082473.1082648⟩
Communication dans un congrès
hal-01492622v1
|
|
A Dialogue Agent with Adaptive and Proactive CapabilitiesInternational Conference on Intelligent Agent Technology, Sep 2005, Compiègne, France. pp.293-296, ⟨10.1109/IAT.2005.8⟩
Communication dans un congrès
hal-01493242v1
|
|
Multi-Agent Patrolling with Reinforcement LearningAAMAS 2004 - 3rd International Conference on Autonomous Agents and Multiagent Systems, Jul 2004, New York, United States. pp.1122-1129
Communication dans un congrès
hal-01503236v1
|
|
A Structuralist Approach Towards Computational Scientific DiscoveryDS 2004 - 7th International Conference on Discovery Science, Oct 2004, Padova, Italy. pp.412-419, ⟨10.1007/978-3-540-30214-8_38⟩
Communication dans un congrès
hal-01503246v1
|
|
Bootstrapping the Learning Process for the Semi-automated Design of a Challenging Game AIAAAI-04 Workshop on Challenges in Game AI, Jul 2004, San Jose, CA, United States. pp.72-76
Communication dans un congrès
hal-01520576v1
|
|
Recent advances on multi-agent patrolling17th Brazilian Symposium on Artificial Intelligence, Sep 2004, São Luís, Brazil. pp.474-483, ⟨10.1007/978-3-540-28645-5_48⟩
Communication dans un congrès
hal-01499300v1
|
|
SurfMiner : Associer des données personnelles à des navigations sur un siteJournées Francaises de la Toile (JFT 2003), Jun 2003, Tours, France. pp.123-132
Communication dans un congrès
hal-01533278v1
|
|
Discovering Rich Navigation Patterns on a Web SiteInternational Conference on Discovery Science, Oct 2003, Sapporo, Japan. pp.62-75, ⟨10.1007/978-3-540-39644-4_7⟩
Communication dans un congrès
hal-01533624v1
|
|
Making Recommendations for Groups Using Collaborative Filtering and Fuzzy MajoritySBIA 2002 - 16th Brazilian Symposium on Artificial Intelligence, Nov 2002, Porto de Galinhas/Recife, Brazil. pp.248-258, ⟨10.1007/3-540-36127-8_24⟩
Communication dans un congrès
hal-01544112v1
|
|
Steps toward Building a Good AI for Complex Wargame-Type Simulation GamesGAME-ON 2002 - The Third International Conference on Intelligent Games and Simulation, Nov 2002, Londres, United Kingdom. pp.155-159
Communication dans un congrès
hal-01544199v1
|
|
ActiveCP: A Method for Speeding up User Preferences Acquisition in Collaborative Filtering Systems.SBIA 2002 - 16th Brazilian Symposium on Artificial Intelligence, Nov 2002, Porto de Galinhas/Recife, Brazil. pp.237-247, ⟨10.1007/3-540-36127-8_23⟩
Communication dans un congrès
hal-01544110v1
|
|
SurfMiner: Connaître les utilisateurs d'un siteDocuments Virtuels Personnalisables (DVP 2002), Jul 2002, Brest, France. pp.85-96
Communication dans un congrès
hal-01544202v1
|
|
AI approaches to developing strategies for wargame-type simulationsAAAI-2000 Fall symposium on Simulating Human Agents, Nov 2000, Cape Cod, MA, United States
Communication dans un congrès
hal-01572570v1
|
|
Collaborative knowledge discovery with Pasteur and Filter: A case of mixed-initiative intelligenceAAAI-99 Workshop on Mixed-Initiative Intelligence, Jul 1999, Orlando, FL, United States
Communication dans un congrès
hal-01574492v1
|
|
The Analysis of Head Injury Data using Decision Tree TechniquesAIMDM 1999 - Joint European Conference on Artificial Intelligence in Medicine and Medical Decision Making, Jun 1999, Aalborg, Denmark. pp.336-345, ⟨10.1007/3-540-48720-4_36⟩
Communication dans un congrès
hal-01573435v1
|
|
Artificial Intelligence for GamesA Guided Tour of Artificial Intelligence Research : Volume II: AI Algorithms, Springer, pp.313-337, 2020, ⟨10.1007/978-3-030-06167-8_11⟩
Chapitre d'ouvrage
hal-03118174v1
|
Jeux et recherche heuristiqueAlgorithmes pour l'Intelligence Artificielle, 2, Cépaduès, pp.1-28, 2014, Panorama actuel de l'Intelligence Artificielle
Chapitre d'ouvrage
hal-01221697v1
|
|
Jeux vidéo et Systèmes Multi-AgentsTechnologies des systèmes multi-agents et applications industrielles, Hermès Lavoisier, pp.235-264, 2009, IC2 Series, 978-2-7462-1785-0
Chapitre d'ouvrage
hal-01295337v1
|
|
Apprentissage d'arbres de décisionApprentissage Machine, 2000
Chapitre d'ouvrage
hal-01573407v1
|
|
Situated cognition: a challenge to artificial intelligence?Learning Sites : Social and Technological Resources for Learning, Pergamon, pp.223-235, 1999, Advances in Learning and Instruction Series
Chapitre d'ouvrage
hal-01574493v1
|
|
Learning and Discovering with Computational AidsLearning Sites : Social and Technological Resources for Learning, Pergamon, pp.210-222, 1999, Advances in Learning and Instruction
Chapitre d'ouvrage
hal-01574490v1
|
Multi-agent simulation systemFrance, Patent n° : EP 2518711 A8. 2011
Brevet
hal-01559273v1
|