Number of documents

36

David Vanderhaeghe


Journal articles9 documents

  • François Desrichard, David Vanderhaeghe, Mathias Paulin. Global Illumination Shadow Layers. Computer Graphics Forum, Wiley, 2019, 38 (4), ⟨10.1111/cgf.13781⟩. ⟨hal-02174327⟩
  • Nadine Rumman, Prapanch Nair, Patric Müller, Loïc Barthe, David Vanderhaeghe. ISPH–PBD: coupled simulation of incompressible fluids and deformable bodies. Visual Computer, Springer Verlag, In press, ⟨10.1007/s00371-019-01700-y⟩. ⟨hal-02139901⟩
  • Thomas Subileau, Nicolas Mellado, David Vanderhaeghe, Mathias Paulin. RayPortals: a light transport editing framework. Visual Computer, Springer Verlag, 2017, 33 (2), pp.129--138. ⟨10.1007/s00371-015-1163-2⟩. ⟨hal-01295281⟩
  • Nicolas Mellado, David Vanderhaeghe, Charlotte Hoarau, Sidonie Christophe, Mathieu Brédif, et al.. Constrained Palette-Space Exploration. ACM Transactions on Graphics, Association for Computing Machinery, 2017, 36 (4), pp.60. ⟨10.1145/3072959.3073650⟩. ⟨hal-01538733⟩
  • Thomas Subileau, David Vanderhaeghe, Mathias Paulin. Contrôle artistique par édition de la propagation des rayons en photon mapping. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2015, 9 (1). ⟨hal-01295272⟩
  • Frédéric Claux, Loïc Barthe, David Vanderhaeghe, Jean-Pierre Jessel, Mathias Paulin. Crack-free rendering of dynamically tesselated B-Rep models. Computer Graphics Forum, Wiley, 2014, vol. 33 (n° 2), pp. 263-272. ⟨10.1111/cgf.12308⟩. ⟨hal-01118484⟩
  • Frédéric Claux, Loïc Barthe, David Vanderhaeghe, Jean-Pierre Jessel, Mathias Paulin. Crack-free rendering of dynamically tesselated B-Rep models. Computer Graphics Forum, Wiley, 2014, 33 (2), pp.10. ⟨hal-00922660v2⟩
  • Romain Vergne, David Vanderhaeghe, Jiazhou Chen, Pascal Barla, Xavier Granier, et al.. Implicit Brushes for Stylized Line-based Rendering. Computer Graphics Forum, Wiley, 2011, 30 (2), pp.513-522. ⟨10.1111/j.1467-8659.2011.01892.x⟩. ⟨inria-00569958⟩
  • David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. Rendu Peinture, Interactif et Contrôlable, de Scènes 3D. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2007, 1 (1), pp.53-62. ⟨inria-00510250⟩

Conference papers19 documents

  • François Desrichard, David Vanderhaeghe. Analysis of Path Space for Layered Light Editing. Journées Françaises d’Informatique Graphique, Nov 2018, Poitiers, France. ⟨hal-01941014⟩
  • Sidonie Christophe, Bertrand Dumenieu, Antoine Masse, Charlotte Hoarau, Jérémie Ory, et al.. Expressive map design: OGC SLD/SE++ extension for expressive map styles. ICC 2017 - 28th International Cartographic Conference, Jul 2017, Washington DC, United States. pp.1 - 3, ⟨10.5194/ica-proc-1-21-2018⟩. ⟨hal-01882520⟩
  • Sidonie Christophe, Bertrand Duménieu, Jérémie Turbet, Charlotte Hoarau, Nicolas Mellado, et al.. Map Style Formalization: Rendering Techniques Extension for Cartography. Expressive 2016 The Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering, The Eurographics Association, May 2016, Lisbonne, Portugal. pp.59-68, ⟨10.2312/exp.20161064⟩. ⟨hal-01317403⟩
  • Thomas Subileau, Nicolas Mellado, David Vanderhaeghe, Mathias Paulin. Light Transport Editing with Ray Portals. Computer Graphics International (CGI), Jun 2015, Strasbourg, France. ⟨hal-01295265⟩
  • Sidonie Christophe, Charlotte Hoarau, Laurane Boulanger, Jérémie Turbet, David Vanderhaeghe. Automatic rendering of a Cassini style. 27th International Cartographic Conference, Aug 2015, Rio de Janeiro, Brazil. ⟨hal-01295329⟩
  • Thomas Subileau, David Vanderhaeghe, Mathias Paulin. Contrôle artistique par édition de la propagation des rayons en photon mapping. Reims Image 2014, Nov 2014, Reims, France. ⟨hal-01295257⟩
  • Marion Dunyach, David Vanderhaeghe, Loïc Barthe, Mario Botsch. Adaptive Remeshing for Real-Time Mesh Deformation. Eurographics 2013, The Eurographics Association, May 2013, Girona, Spain. ⟨10.2312/conf/EG2013/short/029-032⟩. ⟨hal-01295339⟩
  • Dorian Gomez, Mathias Paulin, David Vanderhaeghe, Pierre Poulin. Time and Space Coherent Occlusion Culling for Tileable Extended 3D Worlds. International Conference on Computer-Aided Design and Computer Graphics (CADGC), Nov 2013, Hong Kong, China. pp. 1-8. ⟨hal-01147303⟩
  • Frédéric Claux, David Vanderhaeghe, Loïc Barthe, Mathias Paulin, Jean-Pierre Jessel, et al.. Une structure de découpe efficace pour l'affichage de grands modèles B-Rep. AFIG '11 (Actes des 25èmes journées de l'AFIG), AFIG, Nov 2012, Calais, France. ⟨hal-01342495⟩
  • Frédéric Claux, David Vanderhaeghe, Loïc Barthe, Mathias Paulin, Jean-Pierre Jessel, et al.. An Efficient Trim Structure for Rendering Large B-Rep Models. 17th International Workshop on Vision, Modeling and Visualization (VMV 2012), Nov 2012, Magdebourg, Germany. ⟨10.2312/PE/VMV/VMV12/031-038⟩. ⟨hal-01298635⟩
  • David Vanderhaeghe, Romain Vergne, Pascal Barla, William Baxter. Dynamic Stylized Shading Primitives. NPAR '11:Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, Aug 2011, Vancouver, Canada. pp.99-104, ⟨10.1145/2024676.2024693⟩. ⟨hal-00617157⟩
  • David Vanderhaeghe. Rendu expressif : communication visuelle et abstraction. Groupe de travail rendu et visualisation, Sep 2008, Paris, France. ⟨inria-00510240⟩
  • David Vanderhaeghe, Victor Ostromoukhov. Polyomino-Based Digital Halftoning. IADIS International Conference on Computer Graphics and Visualization 2008, Jul 2008, Amsterdam, Netherlands. pp.11-18. ⟨inria-00345283⟩
  • David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. Dynamic point distribution for stroke-based rendering. Eurogaphics Symposium on Rendering, Jun 2007, Grenoble, France. pp.139-146, ⟨10.2312/EGWR/EGSR07/139-146⟩. ⟨inria-00300317⟩
  • Romain Vergne, Adrien Bousseau, Joëlle Thollot, David Vanderhaeghe, Pascal Barla, et al.. Utilisation du rendu expressif pour l'illustration et l'exploration de données archéologiques. Virtual Retrospect, Nov 2007, Pessac, France. pp.101-106. ⟨inria-00510251v2⟩
  • Adrien Bousseau, Pascal Barla, Xavier Granier, Joëlle Thollot, David Vanderhaeghe, et al.. Expressing Rendering for Interactive Applications. Lyon Game Developer Conference, Dec 2007, Lyon, France. ⟨hal-01341911⟩
  • David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. Un Système Interactif et Controlable de Peinture pour l'Animation 3D. AFIG '06 (Actes des 19èmes journées de l'AFIG), 2006, Bordeaux, France. ⟨inria-00510230⟩
  • David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. A dynamic drawing algorithm for interactive painterly rendering. SIGGRAPH '06: ACM SIGGRAPH 2006 Sketches, Aug 2006, Boston, United States. pp.100, ⟨10.1145/1179849.1179974⟩. ⟨inria-00355619⟩
  • Brett Desbenoit, David Vanderhaeghe, Eric Galin, J. Grosjean. Interactive Modeling of Mushrooms. Eurographics (short papers), Eurographics, Aug 2004, Grenoble, France. pp.37-40. ⟨inria-00355626⟩

Poster communications2 documents

  • Adrien Russo, David Vanderhaeghe. Towards Simulation of Handmade Painterly Animation. NPAR 2012: 10th International Symposium on Non-photorealistic Animation and Rendering, Jun 2012, Annecy, France. NPAR 2012: 10th International Symposium on Non-photorealistic Animation and Rendering, 2012. ⟨hal-01341927⟩
  • David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion. Dynamic Painting of Animated 3D scenes. 4th International Symposium on Non-Photorealistic Animation and Rendering : NPAR, Jun 2006, Annecy, France. ⟨inria-00526617⟩

Book sections2 documents

  • David Vanderhaeghe, Victor Ostromoukhov. Digital Halftones. Handbook of Digital Imaging, 2015, 978-0-470-51059-9. ⟨hal-01295320⟩
  • David Vanderhaeghe, John Collomosse. Stroke Based Painterly Rendering. Paul Rosin; John Collomosse. Image and Video-Based Artistic Stylisation, 42, Springer Berlin / Heidelberg, 2012, Computational Imaging and Vision, 978-1-4471-4518-9. ⟨10.1007/978-1-4471-4519-6_1⟩. ⟨hal-01342483⟩

Patents1 document

  • Alexis Vivant de Grotthuss, David Vanderhaeghe, Pascal Barla, Joëlle Thollot, François X. Sillion, et al.. Procédé de simulation dynamique des aspects de l'aquarelle par synthèse de fichiers vidéo à partir de données géometriques 3d d'une séquence d'animation. France, N° de brevet: FR2933219. 2008. ⟨hal-01306390⟩

Other publications1 document

  • Florent Moulin, Laurence Boissieux, David Vanderhaeghe, Joëlle Thollot, Pascal Barla. Dumb Luck. 2007. ⟨inria-00510245⟩

Reports1 document

  • David Vanderhaeghe, Romain Vergne, Pascal Barla, William Baxter. Bidirectional Appearance Distribution Function for Stylized Shading. [Research Report] RR-7195, INRIA. 2010, pp.16. ⟨inria-00454187⟩

Theses1 document

  • David Vanderhaeghe. Distributions cohérentes de primitives pour le rendu expressif de scènes animées et le rendu en demi-tons. Interface homme-machine [cs.HC]. Université Joseph-Fourier - Grenoble I, 2008. Français. ⟨tel-00345353v2⟩