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Number of documents

3

Valérie Gouranton


Welcome!

I am doing my research at l'UMR IRISA and the Inria Rennes Bretagne Atlantique, in Hybrid team.

I am associate professor at INSA Rennes, Computer Science Department.

Keywords : Virtual Reality, Augmented Reality, 3D interaction, collaboration, Cultural Heritage

Research themes :

·      Theme 1 : Collaborative Virtual Environments Methods and Platforms

·      Theme 2 : Virtual Reality Methods and Tools for Cultural Heritage

Current Projects :

  • Interreg ADAPT (member)
  • CNPAO (co-leader)

Past Projets :

  • ANR-FRQSC INTROSPECT (leader)
  • Cominlabs SUNSET
  • Cominlabs RobotX
  • Cominlabs S3PM
  • ANR CORVETTE, COLLAVIZ
  • FUI SIFORAS, PREVIZ
  • INFRA VISIONAIR
  • Imag'in CNRS IRMA

Current PhD Students :

  • Lysa Gramoli, October 2020-
  • Vincent Goupil, October 2020-
  • Emilie Hummel, October 2021-
  • Antoine Cellier, October 2021-

Past PhD Students :

  • Guillaume Vailland, November 2018-December 2021
  • Guillaume Bataille, November 2017-Novembre 2020
  • Romain Terrier, October 2017-September 2020
  • Flavien Lécuyer, September 2017-September 2020
  • Anne-Solène DRIS, October 2015-October 2018
  • Gwendal Le Moulec, September 2015-September 2018
  • Jean-Baptiste Barreau, February 2014-July 2017
  • Guillaume Claude, September 2013-July 2016
  • François Lehericey, Septembre 2013-September 2016
  • Morgan Le Chénéchal, September 2013-July 2016
  • Cédric Fleury, September 2008-June 2012
  • Quentin Avril, September 2008-September 2011
  • Souley Madougou, 2001-2005

Publications : 


Anatole Lécuyer   

Conference papers3 documents

  • Benoît Le Gouis, François Lehericey, Maud Marchal, Bruno Arnaldi, Valérie Gouranton, et al.. Haptic Rendering of FEM-based Tearing Simulation using Clusterized Collision Detection. WHC 2017 - IEEE World Haptics Conference, Jun 2017, Munich, Germany. pp.406-411. ⟨hal-01675134⟩
  • Gwendal Le Moulec, Ferran Argelaguet Sanz, Anatole Lécuyer, Valérie Gouranton. Take-over control paradigms in collaborative virtual environments for training. ACM Symposium on Virtual Reality Software and Technology (VRST), 2016, Munich, Germany. ⟨hal-01393003⟩
  • Francesco Grani, Ferran Argelaguet Sanz, Valérie Gouranton, Marwan Badawi, Ronan Gaugne, et al.. Audio-Visual Attractors for Capturing Attention to the Screens When Walking in CAVE Systems. Sonic interaction with a virtual orchestra of factory machinery, IEEE VR, Mar 2014, Minneapolis, United States. pp.1-4. ⟨hal-01018818⟩