Mots-clés

Nombre de documents

79

Pierre De Loor


Professor at the Lab-STICC laboratory (CNRS, UMR 6285). Research group co-leader of the IHSEV team (Human System Interaction and Virtual Environment) since 2012. He was the Head of the European Center for Virtual Reality (CERV) during 3 years. He wrote his doctoral thesis in Automatic, Signal and Software engineering (1996) and his Accreditation to Direct Research (HDR) in Computer Science (2006). Co-author of dozens of international papers, he works on the link beetween artificial intelligence, cognitive science and virtual reality. He's also interrested on phenomenology, epistemology and links between art and sciences.


Article dans une revue17 documents

  • Pierre De Loor, Alain Mille, Mehdi Khamassi. Intelligence artificielle: l'apport des paradigmes incarnés. Intellectica - La revue de l’Association pour la Recherche sur les sciences de la Cognition (ARCo), Association pour la Recherche sur la Cognition, 2015, Sciences de la cognition: réflexions prospectives 2 (64), pp.27-52. <http://intellectica.org/fr/intelligence-artificielle-l-apport-des-paradigmes-incarnes>. <hal-01250421>
  • Pierre De Loor, Kristen Manac'H, Charlie Windelschmidt, Frédéric Devillers, Pierre Chevaillier, et al.. Connecting Interactive Arts and Virtual Reality with Enaction. Journal of Virtual Reality and Broadcasting, Digital Peer Publishing NRW, 2014, 11 (2), 13 p. <hal-00962243>
  • Pierre De Loor, Kristen Manac'H, Pierre Chevaillier. The memorization of in-line sensorimotor invariants: toward behavioral ontogeny and enactive agents. Artificial Life and Robotics, Springer Verlag, 2014, 19 (2), pp.127-135. <10.1007/s10015-014-0143-3>. <hal-01066401>
  • Fabien Tencé, Laurent Gaubert, Julien Soler, Pierre De Loor, Cédric Buche. Stable growing neural gas: A topology learning algorithm based on player tracking in video games. Applied Soft Computing, Elsevier, 2013, 13 (10), pp.4174-4184. <10.1016/j.asoc.2013.06.002>. <hal-00850763>
  • Camille De Keukelaere, Kermarrec Gilles, Bossard Cyril, Pasco Denis, Pierre De Loor. Formes, contenus et évolution du partage au sein d'une équipe de sport de haut niveau. Le travail humain, Presses Universitaires de France, 2013, 76 (3), pp.227-255. <10.3917/th.763.0227>. <hal-00874957>
  • Fabien Tencé, Laurent Gaubert, Julien Soler, Pierre De Loor, Cédric Buche. CHAMELEON: Online Learning for Believable Behaviors based on Humans Imitation in Computer Games.. Computer Animation and Virtual Worlds, Wiley, 2013, 24 (5), pp.477-495. <10.1002/cav.1524>. <hal-00874906>
  • Cédric Buche, Pierre De Loor. Anticipatory behavior in virtual universe, application to a virtual juggler. Computer Animation and Virtual Worlds, Wiley, 2013, 24 (2), pp.111-125. <10.1002/cav.1486>. <hal-00815591>
  • Cédric Buche, Anne Jeannin, Pierre De Loor. Simulation theory and anticipation for interactive virtual character in an uncertain world. Computer Animation and Virtual Worlds, Wiley, 2011, 22 (2-3), pp.133. <10.1002/cav.401>. <hal-00631254>
  • Pierre De Loor, Jacques Tisseau. Réalité Virtuelle et énaction. Journal de l'Association Française de Réalité Virtuelle, 2011, 3 p. <hal-00603993>
  • Pierre De Loor, Romain Bénard, Pierre Chevaillier. Real-time retrieval for case-based reasoning in interactive multiagent-based simulations. Expert Systems with Applications, Elsevier, 2011, 38 (5), pp.5145-5153. <10.1016/j.eswa.2010.10.048>. <hal-00608970>
  • Cédric Buche, Anne Jeannin-Girardon, Pierre De Loor. Simulation theory and anticipation as a basis for interactive virtual character in an uncertain world. Application to a human-virtual characters interaction for juggling. Computer Animation and Virtual Worlds, Wiley, 2011, 22 (2-3), pp.133-139. <10.1002/cav.401>. <hal-00784572>
  • Cyril Bossard, Gilles Kermarrec, Pierre De Loor, Romain Bénard, J. Tisseau. Sport, performance et conception de simulations participatives : Illustration dans le domaine du football avec l'environnement virtuel CoPeFoot. Intellectica - La revue de l’Association pour la Recherche sur les sciences de la Cognition (ARCo), Association pour la Recherche sur la Cognition, 2009, 2 (52), pp.97-117. <halshs-00855741>
  • Pierre De Loor, Kristen Manac'H, Jacques Tisseau. Enaction-Based Artificial Intelligence: Toward Co-evolution with Humans in the Loop. Minds and Machines, Springer Verlag, 2009, 19, pp.319-343. <10.1007/s11023-009-9165-3>. <hal-00440441v2>
  • Cédric Buche, Cyril Septseault, Pierre De Loor. Proposition d'un modèle générique pour l'implémentation d'une famille de systèmes de classeurs.. Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, Lavoisier, 2006, 20, pp.63-88. <hal-00019921>
  • Pierre-Alexandre Favier, Pierre De Loor. From decision to action : intentionality, a guide for the specification of intelligent agents' behaviour. International Journal of Image and Graphics, World Scientific Publishing, 2006, 6 (1), pp.87-99. <hal-00608972>
  • Cédric Buche, Ronan Querrec, Pierre De Loor, Pierre Chevaillier. MASCARET : A pedagogical multi-agent system for virtual environment for training.. International Journal of Distance Education Technologies, 2004, 2, pp.41-61. <hal-00019919>
  • Cédric Buche, Ronan Querrec, Pierre De Loor, Pierre Chevaillier. Mascaret: Pedagogical multi-agents system for virtual environment for training.. Journal of Distance Education Technologies, 2004, 2 (4), pp.41-61. <hal-00610857>

Communication dans un congrès54 documents

  • Landy Rajaonarivo, Eric Maisel, Pierre De Loor. An enactive based realtime 3D self-organization system for the exploration of a cultural heritage data base. 20th International Conference Information Visualisation, Jul 2016, Lisbonne, Portugal. 20th International Conference Information Visualisation, pp.100-105, 2016, <http://www.graphicslink.co.uk/IV2016/>. <10.1109/IV.2016.59>. <hal-01350083>
  • Pierre De Loor, Romain Richard, Julien Soler, Elisabetta Bevacqua. Aliveness metaphor for an evolutive gesture interaction based on coupling between a human and a virtual agent. 29th International Conference on Computer Animation and Social Agents, CASA'2016, May 2016, Genève, Switzerland. ACM, Proceedings of the 29th International Conference on Computer Animation and Social Agents, pp.147-155, 2016, Proceedings of the 29th International Conference on Computer Animation and Social Agents. <http://dl.acm.org/citation.cfm?id=2915926>. <10.1145/2915926.2915932>. <hal-01322244>
  • Elisabetta Bevacqua, Romain Richard, Julien Soler, Pierre De Loor. INGREDIBLE : A platform for full body interaction between human and virtual agent that improves co-presence. ACM. MOCO 2016 : 3rd International Symposium on Movement and Computing, Jul 2016, Thessaloniki, Greece. Proceedings of the 3rd International Symposium on Movement and Computing, 2016, <http://moco16.movementcomputing.org/>. <10.1145/2948910.2948943>. <hal-01343751>
  • Elisabetta Bevacqua, Romain Richard, Julien Soler, Pierre De Loor. InGredible : Une plateforme dédiée à l'interaction corporelle entre humain(s) et/ou agent(s) virtuel(s) basée sur la notion de couplage. Workshop Affect, Compagnon Artificiel Interaction (WACAI 2016), Jun 2016, Brest, France. 2016, Actes du Workshop Affect, Compagnon Artificiel Interaction, WACAI'2016. <http://www.enib.fr/wacai/>. <hal-01342321>
  • Landy Rajaonarivo, Eric Maisel, Pierre De Loor. La " marche pour chemin " : un principe d'exploration de bases de données. 23e édition des Journées de Rochebrune 2016 : "Qu'est ce que la donnée ? ", Jan 2016, Rochebrune, France. 23e édition des Journées de Rochebrune 2016, pp.1-15, 2016, <http://rochebrune2016.fr/>. <hal-01270282>
  • Pierre De Loor. How could the enactive paradigm inspire computer science ?. ICA 2015, International Conference on Cognitive Architectures, sub-event Enaction, Nov 2015, Lyon, France. <hal-01226066>
  • Pierre De Loor. Objectivity and Human-Machine Interaction : does it fit ? (invited speaker). Workshop "Evaluation Methods Standardization in Human-Robot Interaction" on the 7th Seventh International Conference on Social Robotics, in Paris (France) on October 26th, 2015, Oct 2015, Paris, France. 2015. <hal-01222032>
  • Céline Jost, Igor Stankovic, Pierre De Loor, Alexis Nédélec, Elisabetta Bevacqua. Real-Time Gesture Recognition Based On Motion Quality Analysis. 7th International Conference on Intelligent Technologies for Interactive Entertainment - INTETAIN 2015, Jun 2015, Torino, Italy. 7th International Conference on Intelligent Technologies for Interactive Entertainment - INTETAIN 2015. <hal-01166273>
  • Elisabetta Bevacqua, Céline Jost, Alexis Nédélec, Pierre De Loor. Gestural Coupling Between Humans and Virtual Characters in an Artistic Context of Imitation. Willem-Paul Brinkman, Joost Broekens Dirk Heylen. 15th International Conference of Intelligent Virtual Agents, Aug 2015, Delf, Netherlands. Springer International Publishing, Lecture Note in Artificial Intelligence, pp.194-197, 2015, Intelligent Virtual Agents 2015, Lecture Note in Artificial Intelligence. <http://www.springer.com/series/1244>. <10.1007/978-3-319-21996-7_20>. <hal-01220147>
  • Sylvain Giroux, Nathalie Bier, Hélène Pigot, Mélanie Couture, Mélanie Levasseur, et al.. Milieu d’hébergement domotisé pour la clientèle ayant une déficience cognitive : de l’implantation à l’évaluation. 1 er congrès québécois de Recherche en adaptation-réadaptation 2015 - Repar 2015, May 2015, Boucherville, Canada. 2015. <hal-01232618>
  • Sylvain Giroux, Nathalie Bier, Hélène Pigot, Bru Bouchard, Abdenour Bouzouane, et al.. Cognitive Assistance to Meal Preparation: Design, Implementation, and Assessment in a Living Lab. AAAI2015-AIHCE AAAI 2015 Spring Symposium - Ambient Intelligence for Health and Cognitive Enhancement, Mar 2015, Stanford, United States. <hal-01232575>
  • Virginie Demulier, Elisabetta Bevacqua, Tom Giraud, Pamela Carreno-Medrano, Brice Isableu, et al.. A Database of Full Body Virtual Interactions Annotated with Expressivity Scores. LREC 2014 - Ninth International Conference on Language Resources and Evaluation, May 2014, Reykjavik, Iceland. LREC 2014, pp.3505-3510. <hal-01367912>
  • Elisabetta Bevacqua, Sankovic Igor, Maatalaoui Ayoub, A. Nédélec, Pierre De Loor. Effects of Coupling in Human-Virtual Agent Body Interaction. Timothy Bickmore, Stacy Marsella, and Candace Sidner. Intelligent Virtual Agents, 14th International Conference, IVA 2014, Aug 2014, Boston, United States. Springer International Publishing, 8637, pp.54-63, 2014, Lecture Note in Artificial Intelligence. <hal-01060113>
  • Sankovic Igor, Pierre De Loor, Virginie Demulier, Alexis Nédélec, Elisabetta Bevacqua. The INGREDIBLE Database: A First Step Toward Dynamic Coupling in Human-Virtual Agent Body Interaction. Aylett, R.; Krenn, B.; Pelachaud, C.; Shimodaira, H. 13th International Conference, Intelligent Virtual Agents, Aug 2013, Edinburgh, United Kingdom. Springer Berlin Heidelberg, 8108, pp.430-431, 2013, Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence. <10.1007/978-3-642-40415-3>. <hal-00873201>
  • Pierre De Loor, Elisabetta Bevacqua, Igor Stankovic, Ayoub Maatallaoui, Alexis Nédélec, et al.. Utilisation de la notion de couplage pour la modélisation d'agents virtuels interactifs socialement présents. 2ème Congrés III: Intercompréhension, de l'Intraspécifique à l'Interspécifique, Oct 2013, Guidel, France. pp.1-9, 2013. <hal-00874948>
  • Pierre De Loor. Artists and Virtual Reality for Cognitive Science. The 3rd Sino-French Symposium on Virtual Reality, Jul 2012, Qingdao, China. <hal-00721282>
  • Fabien Tencé, Laurent Gaubert, Pierre De Loor, Cédric Buche. CHAMELEON: A Learning Virtual Bot For Believable Behaviors In Video Game. International Conference on Intelligent Games and Simulation (GAMEON'12), Oct 2012, Malaga, Spain. pp.64-70, 2012. <hal-00784293>
  • Mukesh Barange, Pierre De Loor, Vincent Louis, Ronan Querrec, Julien Soler, et al.. Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participate. IVA: International Conference on Intelligent Virtual Agents, IVA'11, Sep 2011, Reykjavick, Iceland. Springer-Verlag, Lecture Notes in Artificial Intelligence, 6895, pp.93 - 99, 2011, <10.1007/978-3-642-23974-8_10>. <hal-01118117>
  • Pierre De Loor, Cyril Bossard, Jacques Tisseau, Kristen Manac'H. Considération phénoménologique et énactive de l'intercompréhension humain-système : La piste des systèmes dynamiques autonomes. Congrés III : Intercompréhension, de l'Intraspécifique à l'Interspécifique, Nov 2011, Vannes, France. pp.34-40, 2011. <halshs-00855191>
  • Alexandra Fronville, Fabrice Harrouet, Anya Desilles, Pierre De Loor. Simulation tool for morphological analysis. ESM 2010, Modelling and Simulation 2010, University of Hasselt, Belgium, Oct 2011, Hasselt, Belgium. pp.127--132, 2010. <hal-00736150>
  • Matthieu Aubry, Pierre De Loor, Sylvie Gibet. Enhancing Robustness to Extrapolate Synergies Learned from Motion Capture. 23rd International Conference on Computer Animation and Social Agents (CASA 2010), May 2010, Saint Malo, France. pp.1-4, 2010. <hal-00505188>
  • Fabien Tencé, Cédric Buche, Pierre De Loor, Olivier Marc. Learning a Representation of a Believable Virtual Character's Environment with an Imitation Algorithm. GAMEON-ARABIA'10, Dec 2010, Egypt. pp.141-145, 2010. <hal-00550707>
  • Fabien Tencé, Cédric Buche, Pierre De Loor, Olivier Marc. The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning. GAMEON-ASIA'2010, Mar 2010, France. pp.38-45, 2010. <hal-00514524>
  • Pierre De Loor, Charlie Windelschmidt, Karen Martinaud, Vincent Cabioch. Connecting Theater and Virtual Reality with Cognitive Sciences: Positioning from computer science and artist meeting. Simon Richir and Akihiko Shirai. Virtual Reality International Conference, Apr 2010, Laval, France. pp.221-225, 2010. <hal-00472342>
  • Pierre De Loor, Charlie Windelschmidt, Karen Martinaud, Vincent Cabioch. Enactive Artificial Intelligence and Art : What Links ?. Conference to the First France-Russia Cognitive Science Seminar, Sep 2010, France. <hal-00609027>
  • Cédric Buche, Pierre De Loor. Generic model for experimenting and using a family of classifiers systems: description and basic applications.. International Conference on Artificial Intelligence and Soft Computing (ICAISC'10), 2010, Poland. 6113, pp.299-306, 2010, <10.1007/978-3-642-13208-7_38>. <hal-00610869>
  • Fabien Tencé, Cédric Buche, Pierre De Loor, Olivier Marc. The challenge of believability in video games: Definitions, agents models and imitation learning. 2nd Asian Conference on Simulation and AI in Computer Games (GAMEON-ASIA'10), Feb 2010, France. pp.38-45, 2010. <hal-00785308>
  • Thanh-Hai Trinh, Ronan Querrec, Pierre De Loor, Pierre Chevaillier. Ensuring semantic spatial constraints in virtual environments using UML/OCL. VRST '10, 2010, United States. pp.219-226, 2010, <10.1145/1889863.1889912>. <hal-00610897>
  • Matthieu Aubry, Pierre De Loor, Sylvie Gibet. Modeling Joint Synergies to Synthesize Realistic Movements. (Revised Selected Papers), Feb 2009, Bielefeld, Germany. Springer Berlin / Heidelberg, pp.231-242, 2010, Lecture Notes in Computer Science (5934). <hal-00505186>
  • Pierre De Loor, Kristen Manac'H, Alexandra Fronville. Simulation of abstract autopoietic machine.. 10th European Conference on Artificial Life (ECAL); ECAL2009 : Darwin Meets von Neumann, 2009, Budapest, Hungary. <hal-00610910>
  • Fabien Tencé, Cédric Buche, Olivier Marc, Pierre De Loor. Learning a representation of a believable virtual character's environment with an imitation algorithm.. First annual Pan-Arabic International Conference on Intelligent Games and Simulation (GAMEON-ARABIA'10), Dec 2009, Egypt. pp.141-145, 2010. <hal-00784296>
  • Kristen Manac'H, Pierre De Loor. Guiding for Associative Learning : How to Shape Artificial Dynamic Cognition ?. 10TH European Conference on Artificial Life, Sep 2009, Budapest, Hungary. Springer, in press (5777, 5778), 8 p., 2010, LNCS/LNAI. <hal-00441128>
  • Kristen Manac'H, Pierre De Loor. A study on the origin of anticipation by guidance for artificial dynamic cognition. Fourth workshop on: Anticipatory Behaviour in Adaptive Learning Systems (ABiALS 2008), 2008, France. <hal-00611021>
  • Kristen Manac'H, Pierre De Loor. A study on the origin of anticipation by guidance for artificial dynamic cognition. In fourth workshop on: Anticipatory Behaviour in Adaptive Learning Systems (ABiALS 2008), 2008, France. <hal-00610938>
  • Pierre De Loor, Romain Bénard, Cyril Bossard. Interactive co-construction to study dynamical collaborative situations.. Proceedings in the International Conference on Virtual Reality, 2008, France. pp.85-91, 2008. <hal-00610922>
  • Pierre De Loor, Kristen Manac'H, Alexandra Fronville, Jacques Tisseau. Requirement for an enactive machine: Ontogenesis, interaction and human in the loop.. 5th International Conference on Enactive Interfaces, 2008, Italy. pp.136-141, 2008. <hal-00610916>
  • Romain Bénard, Pierre De Loor. Context-based decision-making for virtual soccer players.. Context'07, 2007, France. pp.2-15, 2007. <hal-00611049>
  • Romain Bénard, Cyril Bossard, Pierre De Loor. Context's modeling for participative problem solving. 19th International Florida Artificial Intelligence Research Society Conference (FLAIRS-06), 2006, France. pp.613-618, 2006. <hal-00611027>
  • Romain Bénard, Matthieu Aubry, Pierre De Loor. Context: An Information Medium for Dynamic and Collaborative Situations. IEEE International Conference on Information Reuse and Integration, Sep 2006, Waikoloa, United States. IEEE Systems, Man, and Cybernetics Society, pp.226-231, 2006, IEEE Systems, Man, and Cybernetics Society. <hal-00441929>
  • Romain Bénard, Pierre De Loor, Jacques Tisseau. Understanding dynamic situations through context explanation.. ICALT, 2006, France. pp.1044-1046, 2006. <hal-00611072>
  • Laurent Le Bodic, Pierre De Loor. A modeling of multimodal artifact.. HCI International, 2005, United States. <hal-00611091>
  • Cédric Buche, Ronan Querrec, Éric Maffre, Pierre Chevaillier, Pierre De Loor. MASCARET: multiagent system for virtual environment for training.. VRIC 03, 2003, France. pp.159-164, 2003. <hal-00611187>
  • L. Le Bodic, Julien Kahn, Pierre De Loor. Virtual reality for multimodal HCI evaluation. VRIC, 2003, France. <hal-00611178>
  • Pierre-Alexandre Favier, Pierre De Loor. Intentionality: a needed link between decision and action for intelligent's agent behaviour.. Forth International Conference on Virtual Reality and its Application in Industry Proceedings, VRAI'2003, 2003, China. pp.166-172, 2003. <hal-00611189>
  • Pierre De Loor, Pierre Chevaillier. Solving distributed and dynamic constraints using an emotional metaphor: Application to the timetabling problem.. 5th EURO/INFORM international conference, 'new opportunities for operations research', session : Parallel Algorithms and Implementation., Jul 2003, Istanbul, Turkey. pp.144, 2003. <hal-00609025>
  • Laurent Le Bodic, Pierre De Loor, Julien Kahn. Multimodal interfaces evaluation with virtual reality simulation. In Human Computer Interaction. Human Computer Interaction, 2002, France. pp.661-665, 2002. <hal-00611190>
  • Ronan Querrec, Pierre De Loor, Pierre Chevaillier. Environnement virtuel pour la formation des officiers sapeurs-pompiers.. JFIADSMA'2001, 2001, France. pp.331-314, 2001. <hal-00611270>
  • Jacques Tisseau, Pierre-Alexandre Favier, Pierre De Loor. Programming agent with purposes: Application to autonomous shooting in virtual environment.. Lecture Notes In Computer Sciences, 2001, France. pp.40-43, 2001. <hal-00611191>
  • Pierre De Loor, Janan Zaytoon. On the validation of a class of real-time properties for Grafcet controlled systems.. CESA'96 IMACS/IEEE Multiconference, 1996, France. pp.789-793, 1996. <hal-00611273>
  • Janan Zaytoon, Pierre De Loor, G. Villermain-Lecolier. Using a real-time framework to verify the propoerties of grafcet. IFAC/IFIP, 1995, Belgium. pp.233-238, 1995. <hal-00611275>
  • Janan Zaytoon, Pierre De Loor, G. Villermain-Lecolier. Giving semantics to the extended grafcet by means of timed transition model.. 7th. IFAC/IFORS/IMACS Symposium on Large Scale Systems, 1995, United Kingdom. pp.965-970, 1995. <hal-00611274>
  • Janan Zaytoon, Pierre De Loor, G. Villermain-Lecolier. Extension de la logique temporelle la conception des systmes dynamiques hybrides. ADPM'94 Automatisation des processus mixtes, 1994, Belgique. pp.57-65, 1994. <hal-00611278>
  • Janan Zaytoon, G. Villermain-Lecolier, Pierre De Loor. Associating discrete part manufacturing systems semantics to sadt by means of petri nets. IFAC, 1994, Germany. pp.293-298, 1994. <hal-00611279>
  • Janan Zaytoon, Véronique Carré-Ménétrier, Marc Niclet, Pierre De Loor. On the recent advances in grafcet. IFAC, 1994, Austria. pp.419-424, 1994. <hal-00611277>

Poster1 document

  • Mathieu Jégou, Pierre Chevaillier, Pierre De Loor. Dynamical Systems to Account for Turn-Taking in Spoken Interactions. Springer International Publishing. Fourteenth International Conference on Intelligent Virtual Agents (IVA 2014), Aug 2014, Boston, United States. Intelligent Virtual Agents, 8637, pp.218-221, 2014, Lecture Notes in Computer Science. <http://www.ccs.neu.edu/iva2014/>. <10.1007/978-3-319-09767-1_27>. <hal-01165933>

Chapitre d'ouvrage5 documents

  • Pierre De Loor, Elisabetta Bevacqua, Igor Stankovic, Ayoub Maatalaoui, Alexis Nédélec, et al.. Le couplage d’agents virtuels interactifs socialement présents. Marine Grandgeorge, Céline Jost, Brigitte Lepevedic et Frédéric Pugnière - Saavedra. Vers une communication Homme-Animal-Machine ?: Contribution interdisciplinaire, pp.237-254, 2015, ISBN : 978-2-8066-3195-4. <http://www.editions-harmattan.fr/index.asp?navig=catalogue&obj=livre&no=47040>. <hal-01235552>
  • Pierre De Loor, Kristen Manac'H, Cyril Bossard, Jacques Tisseau. L'intercompréhension humain-système: Phénoménologie, Enaction et Systèmes Dynamiques Autonomes. Interactions et Intercompréhension : une approche comparative, EME Edition, 14 p., 2013, 9782806608550. <hal-00780190>
  • Cyril Bossard, Gilles Kermarrec, Romain Bénard, Pierre De Loor, Jacques Tisseau. Virtual Reality for Research and Training in Sport: an Illustration with CoPeFoot. Handbook of Sports Psychology, Nova Science, pp.391-402, 2009. <hal-00611280>
  • Cédric Buche, Ronan Querrec, Pierre De Loor, Pierre Chevaillier. MASCARET : A Pedagogical Multi-Agent System for Virtual Environment for Training. Online and Distance Learning : Concepts, Methodologies, Tools and Applications, volume 2, IGI Global, pp.1137-1156, 2007. <hal-00611281>
  • Véronique Carré-Ménétrier, Pierre De Loor. chapter V : Grafcet et graphe d'états. 7 facettes du grafcet, Cepadues, pp.101-122, 2007. <hal-00611287>

Autre publication1 document

  • Pierre De Loor, Kristen Manac'H, Jacques Tisseau. Intelligence Artificielle Basée sur l'Enaction: et si l'homme était dans la boucle ?. Version Française de l'article "Enaction-Based Artificial Intelligence: Toward Co-evolution with .. 2013, <10.1007/s11023-009-9165-3>. <hal-00654120>

HDR1 document

  • Pierre De Loor. Autonomisation des modèles pour les simulations participatives. Autre [cs.OH]. Université de Bretagne occidentale - Brest, 2006. <tel-00608969>