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54 résultats
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triés par
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A Framework for Enhancing Video Viewing Experience with Haptic Effects of MotionHaptic Symposium - 2012, Mar 2012, Vancouver, Canada
Communication dans un congrès
hal-00766257v1
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Toward Haptic Cinematography: Enhancing Movie Experience with Haptic Effects based on Cinematographic Camera MotionsIEEE MultiMedia, 2014
Article dans une revue
hal-00918074v1
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Camera-on-rails: Automated Computation of Constrained Camera PathsACM SIGGRAPH Conference on Motion in Games, Nov 2015, Paris, France. pp.151-157, ⟨10.1145/2822013.2822025⟩
Communication dans un congrès
hal-01220119v1
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Occlusion-free Camera Control for Multiple TargetsACM SIGGRAPH / Eurographics Symposium on Computer Animation, Jul 2012, Lausanne, Switzerland
Communication dans un congrès
hal-00766255v1
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The Stare-in-the-Crowd Effect in Virtual RealityVR 2022 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2022, Christchurch, New Zealand. pp.281-290, ⟨10.1109/VR51125.2022.00047⟩
Communication dans un congrès
hal-03581916v2
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Analyzing Elements of Style in Annotated Film ClipsWICED 2017 - Eurographics Workshop on Intelligent Cinematography and Editing, Apr 2017, Lyon, France. pp.29-35, ⟨10.2312/wiced.20171068⟩
Communication dans un congrès
hal-01492523v1
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Where to look at the movies : Analyzing visual attention to understand movie editingBehavior Research Methods, 2022, 55 (6), pp.2940-2959. ⟨10.3758/s13428-022-01949-7⟩
Article dans une revue
hal-03777714v1
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Eurographics Workshop on Intelligent Cinematography and EditingThe Eurographics Association. WICED: Eurographics Workshop on Intelligent Cinematography and Editing, May 2015, Zurich, Switzerland. The Eurographics Association, 2015, WICED: Eurographics Workshop on Intelligent Cinematography and Editing, ISBN 978-3-905674-79-8
Proceedings/Recueil des communications
hal-01427236v1
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Topology-aware Camera Control for Real-time ApplicationsMIG 2020 - Motion, Interaction and Games, Oct 2020, N. Charleston, United States. pp.1-9, ⟨10.1145/3424636.3426892⟩
Communication dans un congrès
hal-02969056v1
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HapSeat: Producing Motion Sensation with Multiple Force-feedback Devices Embedded in a SeatVRST - Virtual Reality Software and Technology - 2012, Dec 2012, Toronto, Canada
Communication dans un congrès
hal-00766258v2
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Efficient Composition for Virtual Camera ControlACM Siggraph / Eurographics Symposium on Computer Animation, Jul 2012, Lausanne, Switzerland
Communication dans un congrès
hal-00790107v1
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Method, System and Software Program for Shooting and Editing a Film Comprising at Least One Image of a 3D Computer-Generated AnimationUnited States, Patent n° : 20,130,135,315. 2013
Brevet
hal-00925414v1
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The IRIS Network of Excellence : Integrating Research in Interactive StorytellingInternational Conference on Interactive Digital Storytelling (ICID 2008), Nov 2008, Erfurt, Germany. pp.14-19
Communication dans un congrès
hal-00385623v1
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High-level cinematic knowledge to predict inter-observer visual congruencyWICED x Cinemotions 2023 - Workshop on Intelligent Cinematography and Editing, and Emotions in Movies, Jun 2023, Nantes, France. pp.1-6, ⟨10.1145/3604321.3604331⟩
Communication dans un congrès
hal-04139622v1
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The Director's Lens: An Intelligent Assistant for Virtual CinematographyACM Multimedia, Nov 2011, Scottsdale, United States
Communication dans un congrès
hal-00646398v1
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Stylistic Patterns for Generating Cinematographic Sequences4th Workshop on Intelligent Cinematography and Editing Co-Located w/ Eurographics 2015, May 2015, Zurich, Switzerland. ⟨10.2312/wiced.20151077⟩
Communication dans un congrès
hal-01150905v1
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Cloning Crowd MotionACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2012, Lausanne, Switzerland
Communication dans un congrès
hal-00766794v1
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A new framework for the evaluation of locomotive motion datasets through motion matching techniquesMIG 2022 - ACM SIGGRAPH Conference on Motion, Interaction and Games, Nov 2022, Guanajuato Mexico, Mexico. pp.1-10, ⟨10.1145/3561975.3562951⟩
Communication dans un congrès
hal-03865727v1
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Automated Staging for Virtual CinematographyMIG 2018 - 11th annual conference on Motion, Interaction and Games, Nov 2018, Limassol, Cyprus. pp.1-10, ⟨10.1145/3274247.3274500⟩
Communication dans un congrès
hal-01883808v1
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Optimized Contrast Enhancements to Improve Robustness of Visual Tracking in a SLAM Relocalisation ContextIROS'18 - IEEE/RSJ International Conference on Intelligent Robots and Systems, Oct 2018, Madrid, Spain. pp.1-6
Communication dans un congrès
hal-01852003v1
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Design and Evaluation of Multiple Role-Playing in a Virtual Film SetVRCAI 2018 - 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry, Dec 2018, Tokyo, Japan. pp.1-4
Communication dans un congrès
hal-01949576v1
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Occlusion-free Camera Control[Research Report] RR-6640, INRIA. 2008, pp.27
Rapport
inria-00320280v1
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The One-Man-Crowd: Single User Generation of Crowd Motions Using Virtual RealityIEEE Transactions on Visualization and Computer Graphics, 2022, pp.1-11. ⟨10.1109/tvcg.2022.3150507⟩
Article dans une revue
hal-03584189v2
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Where to look at the movies : Analyzing visual attention to understand movie editingBehavior Research Methods, 2022, ⟨10.3758/s13428-022-01949-7⟩
Article dans une revue
hal-03153606v1
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Multiple layers of contrasted images for robust feature-based visual trackingICIP’18 - 25th IEEE International Conference on Image Processing, Oct 2018, Athens, Greece. pp.241-245, ⟨10.1109/ICIP.2018.8451810⟩
Communication dans un congrès
hal-01822789v1
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Thinking Like a Director: Film Editing Patterns for Virtual Cinematographic StorytellingACM Transactions on Multimedia Computing, Communications and Applications, 2018, 14 (4), pp.1-23. ⟨10.1145/3241057⟩
Article dans une revue
hal-01950718v1
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Comparing film-editingEurographics Workshop on Intelligent Cinematography and Editing, WICED '15 , May 2015, Zurich, Switzerland. pp.5-12, ⟨10.2312/wiced.20151072⟩
Communication dans un congrès
hal-01160593v2
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With or Without You: Effect of Contextual and Responsive Crowds on VR-based Crowd Motion CaptureIEEE Transactions on Visualization and Computer Graphics, 2024, pp.1-11. ⟨10.1109/TVCG.2024.3372038⟩
Article dans une revue
hal-04511956v1
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Using ECPs for Interactive Applications in Virtual CinematographyEurographics Workshop on Intelligent Cinematography and Editing, Apr 2017, Lyon, France
Communication dans un congrès
hal-01571418v1
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Smart Motion Trails for Animating in VRAIVR 2022 - 5th IEEE International Conference on Artificial Intelligence and Virtual Reality, Dec 2022, Virtual, France
Communication dans un congrès
hal-03935067v1
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