Nombre de documents

23

CV de Maha Abdallah


Article dans une revue7 documents

  • Maha Abdallah, Kuan-Ta Chen, Carsten Griwodz, Cheng-Hsin Hsu. Guest Editorial: Special Issue on Delay-Sensitive Video Computing in the Cloud. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), ACM, 2017. <hal-01375985>
  • Maryam Amiri, Hussein Al Osman, Shervin Shirmohammadi, Maha Abdallah. Toward Delay-Efficient Game-Aware Data Centers for Cloud Gaming. ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), ACM, 2016, 12 (5s), <10.1145/2983639>. <hal-01375981>
  • Shervin Shirmohammadi, Maha Abdallah, Dewan Tanvir Ahmed, Kuan-Ta Chen, Yan Lu, et al.. Introduction to the Special Section on Visual Computing in the Cloud: Cloud Gaming and Virtualization. IEEE Transactions on Circuits and Systems for Video Technology (CSVT), 2015, <10.1109/TCSVT.2015.2473075>. <hal-01375983>
  • Eliya Buyukkaya, Maha Abdallah, Gwendal Simon. A Survey of Peer-To-Peer Overlay Approaches for Networked Virtual Environments. Peer-to-Peer Networking and Applications, Springer, 2015, 8 (2), pp.276-300. <10.1007/s12083-013-0231-5>. <hal-00876151>
  • Maha Abdallah, Khaled Boussetta, Wei Tsang Ooi. Guest Editorial: Special Issue on Network and Systems Support for Games. Multimedia Systems, Springer Verlag, 2014, 20 (5), pp.447-449. <10.1007/s00530-014-0401-1>. <hal-01168851>
  • Maha Abdallah, Mark Claypool, Tristan Henderson. Guest Editorial: Special Issue on Network and Systems Support for Games. International Journal of Advanced Media and Communication, Inderscience, 2010, 4 (4), pp.299-301. <hal-01170697>
  • Eliya Buyukkaya, Maha Abdallah. Efficient Triangulation for P2P Networked Virtual Environments. Multimedia Tools and Applications, Springer Verlag, 2009, Special Issue on Massively Multiplayer Online Games (MTAP-MMO), 45 (1-3), pp.291-312. <10.1007/s11042-009-0301-0>. <hal-00589734>

Communication dans un congrès16 documents

  • Maha Abdallah, Romain Cavagna, Damien Laval. Incentive-Based On-Demand Video Streaming Using a Dual Spatially-Organized Peer-to-Peer Network. IEEE Consumer Communications and Networking Conference, Jan 2015, Las Vegas, Nevada, United States. IEEE, pp.689-695, <10.1109/CCNC.2015.7158062>. <hal-01211781>
  • Maha Abdallah, Maryam Amiri, Hussein Al Osman, Shervin Shirmohammadi. An SDN Controller for Delay and Jitter Reduction in Cloud Gaming. MM 2015 - ACM international conference on Multimedia, Oct 2015, Brisbane, Australia. ACM, pp.1043-1046, <10.1145/2733373.2806397>. <hal-01375984>
  • Eliya Buyukkaya, Maha Abdallah. A Twofold Approach to Object and Avatar Data Management in P2P-Based Virtual Environments. IEEE ICME Workshop on Networking Issues in Multimedia Entertainment (NIME), Jul 2013, San Jose, CA, United States. IEEE, pp.1-7, <10.1109/ICMEW.2013.6618352>. <hal-01215725>
  • Eliya Buyukkaya, Maha Abdallah. Routing over Relaxed Triangulation Structures for P2P-based Virtual Environments. The 27th International Conference on Advanced Information Networking and Applications Workshops, WAINA'13, Mar 2013, Barcelona, Spain. IEEE, pp.1167-1173, <10.1109/WAINA.2013.142>. <hal-01215868>
  • Romain Cavagna, Maha Abdallah. Finding the Best Tradeoff Between Multi Resolution Content Reproduction Quality and Multi Resolution Content Reproduction Efficiency. International Workshop on Massively Multiuser Virtual Environment (MMVE), Oct 2011, Qinhuangdao, Hebei, China. International Workshop on Massively Multiuser Virtual Environment (MMVE). <hal-01286092>
  • Eliya Buyukkaya, Maha Abdallah. A Flexible Connectivity Architecture for Avatar Management in P2P-based Virtual Environments. ACM/IEEE Workshop on Network and Systems Support for Games (NetGames), Oct 2011, Ottawa, Canada. ACM/IEEE, ACM/IEEE Workshop on Network and Systems Support for Games (NetGames), pp.1-2, <10.1109/NetGames.2011.6080992>. <hal-01286104>
  • Romain Cavagna, Maha Abdallah. A Framework for Experimenting Distributed Connectivity Strategies in DVEs. ACM/IEEE Workshop on Network and Systems Support for Games (NetGames), Oct 2011, Ottawa, Canada. ACM/IEEE, ACM/IEEE Workshop on Network and Systems Support for Games (NetGames), pp.1-3, <10.1109/NetGames.2011.6080993>. <hal-01286105>
  • Ta-Yu Huang, Chih-Ming Lin, Jehn-Ruey Jiang, Wei Tsang Ooi, Maha Abdallah, et al.. SYMA: A Synchronous Multihop Architecture for Wireless Ad Hoc Multiplayer Games. IEEE ICPADS Workshop on Peer-to-Peer Networked Virtual Environments (P2P-NVE), Dec 2011, Tainan, Taiwan. IEEE, IEEE ICPADS Workshop on Peer-to-Peer Networked Virtual Environments (P2P-NVE), pp.793-798, <10.1109/ICPADS.2011.132>. <hal-01286096>
  • Eliya Buyukkaya, Maha Abdallah, Romain Cavagna. TriCast: Triangulation with multicast support for P2P virtual environments. IEEE. 6th IEEE International Workshop on Networking Issues in Multimedia Entertainment (NIME'10) co-located with IEEE ICME 2010, Jul 2010, Singapore, Singapore. pp.1393-1398, 2010, <10.1109/ICME.2010.5583199>. <hal-00589737>
  • Eliya Buyukkaya, Maha Abdallah, Romain Cavagna. VoroGame: A Hybrid P2P Architecture for Massively Multiplayer Games. IEEE Consumer Communications and Networking Conference (CCNC), Jan 2009, Las Vegas, NV, United States. pp.1-5, 2009, <10.1109/CCNC.2009.4784788>. <hal-00589745>
  • Eliya Buyukkaya, Maha Abdallah. Data Management in Voronoi based P2P Gaming. IEEE CCNC Workshop on Digital Entertainment, Networked Virtual Environments, and Creative Technology (DENVECT), Jan 2008, Las Vegas, NV, United States. IEEE, pp.1050-1053, 2008, <10.1109/ccnc08.2007.239>. <hal-00589747>
  • Eliya Buyukkaya, Maha Abdallah, Romain Cavagna, Shun-Yun Hu. GROUP: Dual-Overlay State Management for P2P NVE. IEEE ICPADS Workshop on Peer-to-Peer Network Virtual Environment (P2P-NVE), Dec 2008, Melbourne, Australia. pp.817-822, 2008, <10.1109/ICPADS.2008.122>. <hal-00589746>
  • Eliya Buyukkaya, Maha Abdallah. Efficient triangulation for P2P networked virtual environments. ACM. 7th ACM SIGCOMM Workshop on Network and System Support for Games, Oct 2008, Worcester, Massachusetts, United States. pp.34-39, 2008, <10.1145/1517494.1517501>. <hal-00589736>
  • Samir Aknine, Luciana Arantes, Maha Abdallah. Coalition Formation for Coordinating Agent Interactions in Distributed Large-Scale Systems. International Conference on Group decision and Negotiation, GDN, May 2007, Montréal, Canada. International Conference on Group decision and Negotiation, GDN, pp.195-197. <hal-01335020>
  • Maha Abdallah, Eliya Buyukkaya. Fair Load Balancing under Skewed Popularity Patterns in Heterogeneous DHT-Based P2P Systems. IASTED International Conference on Parallel and Distributed Computing and Systems (PDCS), Nov 2007, Cambridge, MA, United States. ACTA Press, pp.484-490, 2007. <hal-00589748>
  • Maha Abdallah, Eliya Buyukkaya. Efficient Routing in Non-Uniform DHTs for Range Query Support. IASTED International Conference on Parallel and Distributed Computing and Systems (PDCS), Nov 2006, Dallas, TX, United States. Acta Press, pp.239-246, 2006. <hal-00589749>