Nombre de documents

15

CV de Ludovic Hoyet


Thèse1 document

  • Ludovic Hoyet. Dynamic adaptation of human motions. Human-Computer Interaction [cs.HC]. INSA de Rennes, 2010. English. <tel-00589640>

Communication dans un congrès7 documents

  • Ferran Argelaguet, Ludovic Hoyet, Michaël Trico, Anatole Lécuyer. The role of interaction in virtual embodiment: Effects of the virtual hand representation. IEEE Virtual Reality, Mar 2016, Greenville, United States. pp.3-10, 2016, <10.1109/VR.2016.7504682>. <hal-01346229>
  • Ludovic Hoyet, Franck Multon, Taku Komura, Anatole Lécuyer. Perception based real-time dynamic adaptation of human motions. Motion in Games, Nov 2010, Zeist, Netherlands. Springer Berlin / Heidelberg, 6459, pp.266-277, 2010, Lecture Notes in Computer Science. <10.1007/978-3-642-16958-8_25>. <inria-00535979>
  • Xiubo Liang, Ludovic Hoyet, Weidong Geng, Franck Multon. Responsive action generation by physically-based motion retrieval and adaptation. Motion in Games 2010, Nov 2010, Zeist, Netherlands. 2010. <inria-00536009>
  • Ludovic Hoyet, Franck Multon, Taku Komura, Anatole Lécuyer. Can We Distinguish Biological Motions of Virtual Humans? Biomechanical and Perceptual Studies With Captured Motions of Weight Lifting. Symposium on Virtual Reality Software and Technology (VRST 2010), Nov 2010, Hong-Kong, Hong Kong SAR China. 2010. <inria-00535977>
  • Ludovic Hoyet, Franck Multon, Katja Mombaur, Eiichi Yoshida. Balance in dynamic situations: role of COP, xCOM and ground reaction force. ISPGR Satellite Symposium, Jun 2009, Pavia, Italy. 2009. <hal-00782506>
  • Franck Multon, Ludovic Hoyet, Taku Komura, Richard Kulpa. Dynamic motion adaptation for 3D acrobatic humanoids. IEEE Humanoids, Nov 2007, Pittsburg, United States. IEEE Press, 2007. <inria-00441149>
  • Franck Multon, Ludovic Hoyet, Taku Komura, Richard Kulpa. Interactive control of physically-valid aerial motion: application to VR training system for gymnasts. ACM VRST, 2007, Newport Beach, United States. ACM, 2007. <inria-00441150>

Article dans une revue7 documents

  • Ludovic Hoyet, Ferran Argelaguet, Corentin Nicole, Anatole Lécuyer. "Wow! I Have Six Fingers!": Would You Accept Structural Changes of Your Hand in VR?. Frontiers in Robotics and AI, Frontiers, 2016, 3 (27), <10.3389/frobt.2016.00027>. <hal-01334359>
  • Hubert Shum, Ludovic Hoyet, Edmond Ho, Taku Komura, Franck Multon. Natural Preparation Behaviour Synthesis. Computer Animation and Virtual Worlds, Wiley, 2013, <10.1002/cav.1546>. <hal-00844767>
  • Ludovic Hoyet, Franck Multon. Comparison of models of dynamic balance in biological motions. Computer Methods in Biomechanics and Biomedical Engineering, London : Informa Healthcare, 2011, 36th Congress of the Société de Biomécanique, 14 (S1), pp.183-184. <10.1080/10255842.2011.594713>. <hal-00640201>
  • Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura. Interactive animation of virtual humans based on motion capture data. Computer Animation and Virtual Worlds, Wiley, 2009. <inria-00536636>
  • Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura. Interactive animation of virtual humans from motion capture data. Computer Animation and Virtual Worlds, Wiley, 2009, 20 (5), pp.491-500. <10.1002/CAV.281>. <inria-00431402>
  • Ludovic Hoyet, Franck Multon, Katja Mombaur, Eiichi Yoshida. Balance in dynamic situations: role of the underlying model. Computer Methods in Biomechanics and Biomedical Engineering, London : Informa Healthcare, 2009, "Société de Biomécanique" congress special issue, 12 (Suppl 1), pp.147-149. <hal-00782505>
  • Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura. From Motion Capture to Real-Time Character Animation. Lecture notes in computer science, springer, 2008, MIG 2008, 5277, pp.72-81. <inria-00441144>