Nombre de documents

37

CV de Loïc Barthe


Article dans une revue20 documents

  • Even Entem, Loïc Barthe, Marie-Paule Cani, Frederic Cordier, Michiel Van de Panne. Modeling 3D animals from a side-view sketch. Computer and Graphics, Elsevier, 2015, 46, pp.221-230. <10.1016/j.cag.2014.09.037>. <hal-01073059>
  • Rodolphe Vaillant, Gaël Guennebaud, Loïc Barthe, Brian Wyvill, Marie-Paule Cani. Robust iso-surface tracking for interactive character skinning. ACM Transactions on Graphics, Proceedings of ACM SIGGRAPH ASIA 2014, 2014, 33 (6), pp.1 - 11. <10.1145/2661229.2661264>. <hal-01091820v2>
  • Anthony Pajot, Loïc Barthe, Mathias Paulin. Globally Adaptive Control Variate for Robust Numerical Integration. SIAM Journal on Scientific Computing, Society for Industrial and Applied Mathematics, 2014, vol. 36 (n° 4), pp. 1708-1730. <10.1137/130937846>. <hal-01118911>
  • Erwin De Groot, Brian Wyvill, Loïc Barthe, Ahmad Nasri, Paul Lalonde. Implicit Decals: Interactive Editing of Repetitive Patterns on Surfaces. Computer Graphics Forum, Wiley, 2014, vol. 33 (n° 1), pp. 141-151. <10.1111/cgf.12260>. <hal-01123752>
  • Frédéric Claux, Loïc Barthe, David Vanderhaeghe, Jean-Pierre Jessel, Mathias Paulin. Crack-free rendering of dynamically tesselated B-Rep models. Computer Graphics Forum, Wiley, 2014, 33 (2), pp.10. <hal-00922660v2>
  • Erwin De Groot, Brian Wyvill, Loïc Barthe, Ahmad Nasri, Paul Lalonde. Implicit Decals: Interactive Editing of Repetitive Patterns on Surfaces. Computer Graphics Forum, Wiley, 2014. <hal-00876004>
  • Frédéric Claux, Loïc Barthe, David Vanderhaeghe, Jean-Pierre Jessel, Mathias Paulin. Crack-free rendering of dynamically tesselated B-Rep models. Computer Graphics Forum, Wiley, 2014, vol. 33 (n° 2), pp. 263-272. <10.1111/cgf.12308>. <hal-01118484>
  • Florian Canezin, Gaël Guennebaud, Loïc Barthe. Adequate Inner Bound for Geometric Modeling with Compact Field Function. Computer & Graphics (proceedings of SMI 2013), 2013, 37 (6), pp.565--573. <hal-00833576v2>
  • Rodolphe Vaillant, Loïc Barthe, Gael Guennebaud, Marie-Paule Cani, Damien Rohmer, et al.. Implicit Skinning: Real-Time Skin Deformation with Contact Modeling. ACM Transactions on Graphics, Association for Computing Machinery, 2013, 32 (4), pp.Article No. 125. <10.1145/2461912.2461960>. <hal-00819270>
  • Olivier Gourmel, Loïc Barthe, Marie-Paule Cani, Brian Wyvill, Adrien Bernhardt, et al.. A Gradient-Based Implicit Blend. ACM Transactions on Graphics, Association for Computing Machinery, 2013, 32 (2), pp.Article No. 12. <10.1145/2451236.2451238>. <hal-00753246>
  • Florian Canezin, Gaël Guennebaud, Loïc Barthe. Adequate Inner Bound for Geometric Modeling with Compact Field Functions. Computers and Graphics, Elsevier, 2013, vol. 37 (n° 6), pp. 565-573. <10.1016/j.cag.2013.05.024>. <hal-01123642>
  • Rodolphe Vaillant, Loïc Barthe, Gael Guennebaud, Marie-Paule Cani, Damien Rohmer, et al.. Déformation de la peau d'un personnage avec prise en compte des contacts. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2012, 6 (2), pp.37-49. <hal-00819243>
  • Anthony Pajot, Loïc Barthe, Mathias Paulin, Poulin Pierre. Representativity for Robust and Adaptive Multiple Importance Sampling.. IEEE Transactions on Visualization and Computer Graphics, Institute of Electrical and Electronics Engineers, 2011, 17 (8), pp.1108-1121. <http://ieeexplore.ieee.org/document/5611512/>. <10.1109/TVCG.2010.230>. <hal-01498412>
  • Pajot Anthony, Loïc Barthe, Mathias Paulin, Poulin Pierre. Combinatorial Bidirectional Path-Tracing for Efficient Hybrid CPU/GPU Rendering.. Computer Graphics Forum, Wiley, 2011, 30 (2), pp.315-324. <http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.2011.01863.x/full>. <10.1111/j.1467-8659.2011.01863.x>. <hal-01498411>
  • Adrien Bernhardt, Loïc Barthe, Marie-Paule Cani, Bryan Wyvill. Implicit Blending Revisited. Computer Graphics Forum, Wiley, 2010, 29 (2), pp.367-375. <10.1111/j.1467-8659.2009.01606.x>. <inria-00450722v2>
  • Forest Vincent, Loïc Barthe, Gael Guennebaud, Mathias Paulin. Soft Textured Shadow Volume. Computer Graphics Forum, Wiley, 2009, Proceedings of Eurographics Symposium on Rendering 2009, 28 (4), pp.1111--1120. <inria-00390534>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. High-Quality Adaptive Soft Shadow Mapping. Computer Graphics Forum, Wiley, 2007, Proceedings of Eurographics 2007, 26 (3), pp.525-534. <inria-00355007>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. Interpolatory Refinement for Real-Time Processing of Point-Based Geometry. Computer Graphics Forum, Wiley, 2005, Proceedings of Eurographics 2005, 24 (3), pp.657-667. <inria-00355015>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. Dynamic Surfel Set Refinement for High Quality Rendering. Computers and Graphics, Elsevier, 2004, 28 (6), pp.827-838. <inria-00355041>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. Deferred Splatting. Computer Graphics Forum, Wiley, 2004, Proceedings of Eurographics 2004, 23 (3), pp.653-660. <inria-00355034>

HDR1 document

  • Loïc Barthe. Modèles pour la Création Interactive et Intuitive d'Objets Tridimensionnels. Synthèse d'image et réalité virtuelle [cs.GR]. Université Paul Sabatier - Toulouse III, 2011. <tel-00918452>

Poster1 document

  • Even Entem, Loïc Barthe, Marie-Paule Cani, Michiel Van de Panne. From Drawing to Animation-ready Vector Graphics. ACM. SIGGRAPH '16, Jul 2016, Anaheim, California, United States. SIGGRAPH '16, pp.2, ACM SIGGRAPH 2016 Posters. <10.1145/2945078.2945130>. <hal-01395321>

Communication dans un congrès12 documents

  • Florian Canezin, Gael Guennebaud, Loïc Barthe. Topology-Aware Neighborhoods for Point-Based Simulation and Reconstruction. Eurographics/ ACM SIGGRAPH Symposium on Computer Animation, Jul 2016, Zurich, France. 2016, Symposium on Computer Animation. <https://sca2016.ethz.ch>. <hal-01338636>
  • Marion Dunyach, David Vanderhaeghe, Loïc Barthe, Mario Botsch. Adaptive Remeshing for Real-Time Mesh Deformation. M.- A. Otaduy and O. Sorkine. Eurographics 2013, May 2013, Girona, Spain. The Eurographics Association, Eurographics 2013 - Short Papers, 2013, Eurographics 2013 Short Papers. <http://eg2013.udg.edu/>. <10.2312/conf/EG2013/short/029-032>. <hal-01295339>
  • Frédéric Claux, David Vanderhaeghe, Loïc Barthe, Mathias Paulin, Jean-Pierre Jessel, et al.. Une structure de découpe efficace pour l'affichage de grands modèles B-Rep. AFIG '11 (Actes des 25èmes journées de l'AFIG), Nov 2012, Calais, France. <hal-01342495>
  • Frédéric Claux, David Vanderhaeghe, Loïc Barthe, Mathias Paulin, Jean-Pierre Jessel, et al.. An Efficient Trim Structure for Rendering Large B-Rep Models. Michael Goesele; Thorsten Grosch; Holger Theisel; Klaus Toennies; Bernhard Preim. 17th International Workshop on Vision, Modeling and Visualization (VMV 2012), Nov 2012, Magdebourg, Germany. The Eurographics Association, Vision, Modeling and Visualization, 2012, <http://diglib.eg.org/handle/10.2312/PE.VMV.VMV12.031-038>. <10.2312/PE/VMV/VMV12/031-038>. <hal-01298635>
  • Adrien Bernhardt, Adeline Pihuit, Marie-Paule Cani, Loïc Barthe. Matisse : Painting 2D regions for Modeling Free-Form Shapes. Christine Alvarado and Marie-Paule Cani. SBM'08 - Eurographics Workshop on Sketch-Based Interfaces and Modeling, Jun 2008, Annecy, France. Eurographics Association, pp.57-64, 2008, SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling. <10.2312/SBM/SBM08/057-064>. <inria-00336688v2>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. Splat/Mesh Blending, Perspective Rasterization and Transparency for Point-Based Rendering. Eurographics Symposium on Point-Based Graphics 2006, Jul 2006, Boston, United States. Eurographics Association, pp.49-58, 2006. <inria-00355022>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. Real-time Soft Shadow Mapping by Backprojection. Eurographics Symposium on Rendering 2006, Jun 2006, Nicosia, Cyprus. Eurographics Association, pp.227-234, 2006. <inria-00355020>
  • Anca Alexe, Loïc Barthe, Marie-Paule Cani, Veronique Gaildrat. Shape Modeling by Sketching using Convolution Surfaces. 13th Pacific Graphics Short papers, Oct 2005, Macau, China. 2005. <inria-00402606>
  • Gael Guennebaud, Loïc Barthe, Mathias Paulin. Real-Time Point Cloud Refinement. Symposium on Point-Based Graphics, Jun 2004, Zurich, Switzerland. Eurographics Association, pp.41-49, 2004. <inria-00355028>
  • Cédric Gerot, Loïc Barthe, Neil Dodgson, Malcolm Sabin. Schémas de subdivision : vers un bon comportement des sommets. Journées du Groupe de Travail Modélisation Géométrique, 2004, Lyon, France. 2004. <hal-00097534>
  • Cédric Gerot, Loïc Barthe, Neil Dodgson, Malcolm Sabin. Subdivision as a sequence of sampled C^p surfaces. Multiresolution in Geometric Modelling, 2003, United Kingdom. pp.113--122, 2003. <hal-00097538>
  • Loïc Barthe, Cédric Gerot, Malcolm Sabin, Leif Kobbelt. Simple computation of the eigencomponents of a subdivision matrix in the Fourier domain. Multiresolution in Geometric Modelling, 2003, United Kingdom. pp.101--112, 2003. <hal-00097545>

Chapitre d'ouvrage2 documents

  • Loïc Barthe, Cédric Gerot, Malcolm Sabin, Leif Kobbelt. Simple computation of the eigencomponents of a subdivision matrix in the Fourier domain. N. A. Dodgson, M. S. Floater and M. A. Sabin. Advances in Multiresolution for Geometric Modelling, Springer-Verlag, pp.247--260, 2005, ISBN 3-540-21462-3. <hal-00097556>
  • Cédric Gerot, Loïc Barthe, Neil Dodgson, Malcolm Sabin. Subdivision as a sequence of sampled C^p surfaces. N. A. Dodgson, M. S. Floater and M. A. Sabin. Advances in Multiresolution for Geometric Modelling, Springer-Verlag, pp.261--272, 2005, ISBN 3-540-21462-3. <hal-00097551>

Autre publication1 document

  • Cédric Gerot, Loïc Barthe, Neil Dodgson, Malcolm Sabin. Subdivision as a sequence of sampled C^p surfaces and conditions for tuning schemes. University of Cambridge Computer Laboratory Technical Report 583. 2004. <hal-00097569>