Nombre de documents

35

CV de Jean-Charles MARTY


Rapport1 document

  • Lotfi Sofiane Settouti, Yannick Prié, Pierre-Antoine Champin, Jean-Charles Marty, Alain Mille. A Trace-Based Systems Framework : Models, Languages and Semantics. [Research Report] 2009, pp.40. <inria-00363260v2>

Communication dans un congrès25 documents

  • Joseph Garnier, Jean-Charles Marty, Karim Sehaba. Familiarity and Goal Relevance Detection with the Component Process Model. The Sixteenth International Conference on Intelligent Virtual Agents (IVA 2016), Sep 2016, Los Angeles, California, United States. 2016. <hal-01361197>
  • López-Arcos José Rafael, Jean-Charles Marty, Karim Sehaba, Luis Gutiérrez Vela1 Francisco. A formal method to design and evaluate interactive stories for pervasive learning games. 10th European Conference on Games Based Learning , Oct 2016, Paisley, Scotland, United Kingdom. <hal-01361205>
  • Jean-Charles Marty, Audrey Serna, Thibault Carron, Philippe Pernelle, David Wayntal. Multi-device Territoriality to Support Collaborative Activities: Implementation and Findings from the E-Learning Domain. 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Sep 2016, Lyon, France. Springer International Publishing, Adaptive and Adaptable Learning - 11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Lyon, France, September 13-16, 2016, Proceedings 9891, pp.152-164, 2016, Lecture Notes in Computer Science. <http://link.springer.com/chapter/10.1007%2F978-3-319-45153-4_12>. <10.1007/978-3-319-45153-4_12>. <hal-01372051>
  • Hallifax Stuart, Karim Sehaba, Benoît Encelle, Jean-Charles Marty. Creation of GBL scenarios for multi-device environments. 10th European Conference on Games Based Learning , Oct 2016, Paisley, Scotland, United Kingdom. <hal-01361212>
  • Wiem Maalej, Philippe Pernelle, Jean-Charles Marty, Thibault Carron. Integration of Game Based Learning into a TEL Platform: Application to MOOCs. 9th European Conference on Games Based Learning (ECGBL 2015), Oct 2015, Steinkjer, Norway. Proceedings of the 9th European Conference on Games Based Learning (ECGBL), pp.321-331. <hal-01261217>
  • Nada Aouadi, Philippe Pernelle, Jean-Charles Marty, Thibault Carron. A model Driven Architecture MDA Approach to facilitate Serious Game Integration in an e-learning environment. 9th European Conference on Game-Based Learning, Oct 2015, Streinkjer, Norway. Proceedings of the 9th European Conference on Game-Based Learning, pp.15-25. <hal-01261218>
  • Wayntal David, Audrey Serna, Philippe Pernelle, Jean-Charles Marty. Multi-device Territoriality to Manage Collaborative Activities in a Learning Game. 9th European Conference on Game-Based Learning (ECGBL'2015), Oct 2015, steinkjer, Norway. Proceedings of the 9th European Conference on Game-Based Learning, pp570-579, 2015. <hal-01261214>
  • Florian Clerc, Marie Lefevre, Nathalie Guin, Jean-Charles Marty. Mise en place de la personnalisation dans le cadre des MOOCs. 7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain - EIAH'2015, Jun 2015, Agadir, Maroc. 2015. <hal-01177839>
  • Carine Touré, Christine Michel, Jean-Charles Marty. Refinement of Knowledge Sharing Platforms to promote effective use: A use case. IEEE. 8th IEEE International Workshop on Knowledge Acquisition, Reuse and Evaluation (KARE 2015) in conjunction with 11th International Conference on Signal-Image Technology and Internet- Based Systems (SITIS 2015), , Nov 2015, Bangkok, Thailand. 2015. <hal-01242425>
  • Carine Touré, Christine Michel, Jean-Charles Marty. What if we considered awareness for sustainable Kwowledge Management ? Towards a model for self regulated knowledge management systems based on acceptance models of technologies and awareness. Knowledge Management and Information Sharing (KMIS), Oct 2014, Rome, Italy. 2014. <hal-01263399>
  • Carine Touré, Christine Michel, Jean-Charles Marty. Re-designing knowledge management systems : Towards user-centred design methods integrating information architecture. Knowledge Management and Information Sharing, Oct 2014, Rome, Italy. <hal-01263410>
  • Joseph Garnier, Karim Sehaba, Elise Lavoué, Jean-Charles Marty. Approche basée sur les traces d'interactions modélisées pour des agents socio-émotionnels dans les jeux vidéo. Workshop Affect, Compagnon Artificiel, Interaction (WACAI 2014), Jun 2014, Rouen, France. pp.30-35. <hal-01134726>
  • Carine Touré, Christine Michel, Jean-Charles Marty. What if we considered awareness for sustainable Kwowledge Management ?. SCITEPRESS. International Conference KMIS (International conference on Knowledge Management and Information Sharing), Oct 2014, Rome, Italy. 2014. <hal-01242426>
  • Carine Touré, Christine Michel, Jean-Charles Marty. Re-designing knowledge management systems : Towards user-centered design methods integrating information architecture.. SCITEPRESS. International Conference KMIS (International conference on Knowledge Management and Information Sharing), Oct 2014, Rome, Italy. 2014. <hal-01242422>
  • Jean-Charles Marty, Thibault Carron, Stéphane Talbot, Grégory Houzet, Philippe Pernelle. Integrating non-virtual Electronic activities in Game-Based Learning Environments. Thomas Connoly. 7th European Conference on Games-Based Learning (ECGBL), Oct 2013, Porto, Portugal. pp.378-385, 2013. <hal-01339237>
  • Mathieu Loiseau, Elise Lavoué, Jean-Charles Marty, Sébastien George. Raising awareness on Archaeology: A Multiplayer Game-Based Approach with Mixed Reality. 7th European Conference on Games Based Learning (ECGBL 2013), Oct 2013, Porto, Portugal. pp.336-343, 2013. <hal-00870447>
  • Mathieu Bodin, Jean-Charles Marty, Thibault Carron. Specifying Collaborative Tools in Game-Based Learning Environments: Clues from the trenches. Academic Publishing International. European Conference on Game Based Learning, Oct 2011, Athènes, Greece. pp.46-56, 2011. <hal-01354561>
  • Thibault Carron, Jean-Charles Marty. Use of Profiling to optimise a collaborative session in a learning game. Academic Publishing International. European Conference on Game Based Learning, Oct 2011, Athènes, Greece. pp.88-97, 2011. <hal-01354562>
  • Thibault Carron, Jean-Charles Marty, Mathieu Mangeot. How to bring immersion in Learning Games?. IEEE-ICALT 2009, Jul 2009, Riga, Latvia, France. 1/1, pp.6, 2009. <hal-00968716>
  • Lotfi Sofiane Settouti, Yannick Prié, Jean-Charles Marty, Alain Mille. A Trace-Based System for Technology-Enhanced Learning Systems Personalisation. The 9th IEEE International Conference on Advanced Learning Technologies, Jul 2009, Riga, Latvia. IEEE, pp.93-97, 2009, <10.1109/ICALT.2009.159>. <hal-01437673>
  • Elise Gendron, Jean-Charles Marty, Thibault Carron. New usages for knowledge management through collaborative platforms. ICKM - International Conference on Knowledge Management, Sep 2009, Amsterdam, Netherlands. pp.10, 2009. <hal-01437811>
  • Laure France, Jean-Mathias Heraud, Jean-Charles Marty, Thibault Carron. Visualisation et régulation de l'activité des apprenants dans un EIAH tracé. Jun 2007, INRP, 2007. <hal-00161498>
  • Gligor-Calin Loghin, Thibault Carron, Jean-Charles Marty. Apporter de la flexibilité dans l'observation d'une activité pédagogique. Jun 2007, INRP, 2007. <hal-00162138>
  • Jérôme Fuselier, Boris Chidlovskii, Jean-Charles Marty. Méthode d'apprentissage pour la conversion automatique de documents structurés. Alexandre Vautier, Sylvie Sage. MajecSTIC 2005 : Manifestation des Jeunes Chercheurs francophones dans les domaines des STIC, Nov 2005, Rennes, pp.135-142, 2005. <inria-00000676>
  • Bernard Caron, Ghislaine Chabert, Christof Courtin, Christine Ferraris, Christian Martel, et al.. L'espace numérique de travail du "cartable électronique"®. Technologies de l'Information et de la Connaissance dans l'Enseignement Supérieur et de l'Industrie, Oct 2004, Compiègne, France. Université de Technologie de Compiègne, pp.415-423, 2004, <ISBN : 2-913923-12-7>. <edutice-00000732>

Pré-publication, Document de travail1 document

  • Jean-Mathias Heraud, Jean-Charles Marty, Laure France, Thibault Carron. Une aide à l'interprétation de traces : application à l'amélioration de scénarios pédagogiques. 2005. <hal-00005668>

Article dans une revue6 documents

  • Jean-Charles Marty, Thibault Carron, Philippe Pernelle, Stéphane Talbot, Grégory Houzet. Mixed Reality Games. International Journal of Game-Based Learning (IJGBL), 2015, 5 (1), pp.32-47. <10.4018/ijgbl.2015010103>. <hal-01122620>
  • Mathieu Loiseau, Elise Lavoué, Jean-Charles Marty, Sébastien George. A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on Archaeology. EAI Endorsed Transactions on Serious Games, ICST, 2014, 1 (3), pp.e3. <hal-01130945>
  • Elise Gendron, Franck Pourroy, Thibault Carron, Jean-Charles Marty. Towards a structured approach to the definition of indicators for collaborative activities in engineering design. Journal of Engineering Design, Taylor & Francis, 2012, 23 (3), pp.195 à 216. <10.1080/09544828.2011.576334>. <hal-00622159>
  • Jean-Charles Marty, Thibault Carron. Observation of Collaborative Activities in a Game-Based Learning Platform. IEEE Transactions on Learning Technologies, 2011, 1, 4, pp.98-110. <10.1109/TLT.2011.1>. <hal-01354559>
  • Thibault Carron, Jean-Charles Marty. Améliorer la motivation dans les environnements d'apprentissage basés sur le jeu. Revue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, Lavoisier, 2011, 2, 25, pp.223-251. <hal-01354560>
  • Christophe Roche, Yves Dumond, Jean-Charles Marty, Jean-Charles Profizi. Modelling enterprise using concurrent engineering paradigms. Journal of Mathematical Modelling and Scientific Computing, 1997, 8, pp.247-254. <hal-01191583>

Thèse1 document

  • Jean-Charles Marty. Un éditeur graphique pour le système CASCADE : EDICAS. Modélisation et simulation. Institut National Polytechnique de Grenoble - INPG, 1984. Français. <tel-00311893>

Chapitre d'ouvrage1 document

  • Thibault Carron, Philippe Pernelle, Jean-Charles Marty. A Serious Game Environment to Support Organisational Changes in Enterprise. Ubiquitous and Mobile Learning in the Digital Age, Springer New York, pp.239--256, 2013, <10.1007/978-1-4614-3329-3_16>. <hal-01221708>