Guillaume Rivière
12
Documents
Présentation
**Guillaume Rivière** est Professeur Assistant à l’École Supérieure des Technologies Industrielles Avancées (ESTIA). Il est diplômé d'un master recherche et d'un doctorat en Informatique, spécialisés en Algorithmique et théorie des graphes (Université de Bordeaux, 2005) et en Interaction humain-machine (Université de Bordeaux, 2009). Il enseigne la programmation informatique et les systèmes d’information aux futurs bachelors et ingénieurs de l'ESTIA. Depuis 2005, son domaine de recherche concerne les interactions tangibles. Il étudie les propriétés des interfaces utilisateur tangibles et leur classification. Il a illustré ses recherches dans des domaines tels la géophysique, l’archéologie et l'intégration des énergies renouvelables. En outre, il est membre de la Société informatique de France (SIF), de l’Association francophone d'interaction humain-machine (AFIHM) et de l'Association for Computing Machinery (ACM).
**Dr Guillaume Rivière, Ph.D,** is an Assistant Professor at ESTIA INSTITUTE OF TECHNOLOGY. He holds an M.Sc. and a Ph.D. in Computer Science, specialized in Algorithms and Graph Theory (University of Bordeaux, 2005) and in Human–Computer Interaction (University of Bordeaux, 2009). He teaches computer programming and management information systems to bachelor and engineering students at ESTIA. Since 2005, his research field is tangible interaction. He studies the properties of tangible user interfaces and their classification. He illustrated his research by use cases in geophysics, archaeology, and the integration of renewable energies. Furthermore, he is a member of the Computer Science Society of France (SIF), the French-speaking Association for Human–Computer Interaction (AFIHM), and the Association for Computing Machinery (ACM).
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Tangible user interfaces for physically-based deformation: design principles and first prototypeThe Visual Computer, 2012, Volume 28 (6-8), pp.799-808. ⟨10.1007/s00371-012-0695-y⟩
Article dans une revue
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The activation of modality in virtual objects assemblyJournal on Multimodal User Interfaces, 2010, 3 (3), pp.189-196. ⟨10.1007/s12193-010-0038-0⟩
Article dans une revue
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ArcheoTUI - Driving virtual reassemblies with tangible 3D interactionJournal on Computing and Cultural Heritage, 2010, 3 (2), pp.1-13. ⟨10.1145/1841317.1841319⟩
Article dans une revue
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Methods for Designing Tangible UI: A First Comparative Case StudyTEI 2013 Work in progress, 7th International Conference on Tangible, Embedded and Embodied Interaction, Feb 2013, Barcelona, Spain
Communication dans un congrès
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Two-handed Tangible Interaction for Physically-based 3D DeformationJournées de l'Association française de Réalité Virtuelle, Augmentée, Mixte et d'Interaction 3D (AFRV), Oct 2011, Bidart, France. pp.53-58
Communication dans un congrès
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Démonstration : ArcheoTUIIHM'08 Démonstrations, 20ème Conférence Francophone sur l'Interaction Homme-Machine, Sep 2008, Metz, France. pp.221-222, ⟨10.1145/1512714.1512761⟩
Communication dans un congrès
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ArcheoTUI - Tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objectsVRST'08 Demonstrations, 15th ACM Symposium on Virtual Reality Software and Technology, Oct 2008, Bordeaux, France. pp.307-308, ⟨10.1145/1450579.1450666⟩
Communication dans un congrès
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ArcheoTUI - A Tangible User Interface for the Virtual Reassembly of Fractured Archeological ObjectsInterdisciplinary Workshop on 3D Paleo-Anthropology, Anatomy, Computer Science & Engineering (ODENT MEETING'08), Jun 2008, Toulouse, France
Communication dans un congrès
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GeoTUI: A Tangible User Interface for GeoscienceTEI'08, 2nd International Conference on Tangible and Embedded Interaction, Feb 2008, Bonn, Germany. pp.89-96, ⟨10.1145/1347390.1347411⟩
Communication dans un congrès
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ArcheoTUI - A Tangible User Interface for the Virtual Reassembly of Fractured Archeological ObjectsVAST'07, 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage, Nov 2007, Brighton, United Kingdom. pp.15-22, ⟨10.2312/VAST/VAST07/015-022⟩
Communication dans un congrès
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Tangible Interaction in Mixed Reality SystemsDubois E., Gray P. and Nigay L. The Engineering of Mixed Reality Systems, Springer-Verlag, pp.101-120, 2010, Human-Computer Interaction Series, 978-1-84882-732-5. ⟨10.1007/978-1-84882-733-2_6⟩
Chapitre d'ouvrage
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