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Franck Hétroy-Wheeler


Professor in computer science at the since September 2017.

This means I am both:




Lab. iCube, IGG team

300 bd Sébastien Brant

CS 10413

F-67412 Illkirch Cedex, France




Diplomas: M.Eng. (diplôme d'ingénieur) Grenoble INP - Ensimag (Univ. Grenoble, 2000), M.Sc. (DEA) in applied maths (Univ. Grenoble, 2000), PhD (doctorat) in signal processing (Univ. Grenoble, 2003), Habilitation (HDR) in computer science (Univ. Grenoble, 2015).

Positions: teaching assistant Univ. Grenoble (2002-2003), postdoc UPC Barcelona (2004), tenured assistant professor (maître de conférences) Grenoble INP - Ensimag/Laboratoire Jean Kuntzmann (2004-2017, EVASION then Morpheo research teams).



Teaching statement

My teaching philosophy is to help students become autonomous in their learning process. For this purpose, they need to face knowledge, problems and methods of increasing complexity according to Bloom's taxonomy. I strongly believe students can durably understand something only if the learning process follows the main ideas of Jean Houssaye's educational triangle. I also like to make students work in groups in order to confront and increase their soft skills, e.g. following an agile methodology.





The computer games developed by the students in the context of this project are now part of a digital exhibition in a local museum!



Research statement

My work spans computer vision and computer graphics to computational geometry and topology and to remote sensing. With an overall goal of shape analysis and understanding, my research interests include the acquisition, reconstruction and processing of 3D shapes in motion. I have worked on shapes digitised with laser scanners as well as multi-view stereo systems or medical imagery. These shapes range from human bodies and organs to animals, trees, plants or even mechanical parts. Currently, I am especially interested in trees and plants, because of their challenging geometric and topological complexities.



Check the presentation I made (in French) about digital geometry processing in 2014 (part 1, part 2). Check also this video by Eric Casella.


More details (works before 2016)



Digital geometry processing, segmentation, reconstruction, geometric and topological feature computation.



Past projects



PhD student

Former students

PhD students


Software and data sets


Data sets