Ferran Argelaguet Sanz
68
Documents
Publications
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MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?ISMAR 2023 - 22nd IEEE International Symposium on Mixed and Augmented Reality, Oct 2023, Sidney, Australia. pp.1-10
Communication dans un congrès
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Tangible Avatar : Enhancing Presence and Embodiment During Seated Virtual Experiences with a Prop-Based ControllerISMAR 2023 - 22nd IEEE International Symposium on Mixed and Augmented Reality, Oct 2023, Sydney, Australia. pp.1-6, ⟨10.1109/ISMAR-Adjunct60411.2023.00121⟩
Communication dans un congrès
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Fostering empathy in social Virtual Reality through physiologically based affective haptic feedbackWHC 2023 - IEEE World Haptics Conference, Michaël Wiertlewski; Astrid Kappers, Jul 2023, Delft, Netherlands
Communication dans un congrès
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Single trial classification of the level of presence in VRCortico 2023 - COllectif pour la Recherche Transdisciplinaire sur les Interfaces Cerveau-Ordinateur, May 2023, Paris, France. pp.1
Communication dans un congrès
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Persuasive Vibrations: Effects of Speech-Based Vibrations on Persuasion, Leadership, and Co-Presence During Verbal Communication in VRVR 2023 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2023, Shanghai, China. pp.1-9
Communication dans un congrès
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Studying the Role of Self and External Touch in the Appropriation of Dysmorphic HandsISMAR 2022 - 21st IEEE International Symposium on Mixed and Augmented Reality, Oct 2022, Singapore, Singapore. pp.1-10, ⟨10.1109/ISMAR55827.2022.00024⟩
Communication dans un congrès
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Within or Between? Comparing Experimental Designs for Virtual Embodiment StudiesProceedings of the IEEE Conference on Virtual Reality (VR 2022), Mar 2022, Christchurch, New Zealand. pp.1-10, ⟨10.1109/VR51125.2022.00037⟩
Communication dans un congrès
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Alfred: the Haptic Butler On-Demand Tangibles for Object Manipulation in Virtual Reality using an ETHDWHC 2021 IEEE World Haptics Conference, Jul 2021, Montreal, France. pp.373-378, ⟨10.1109/WHC49131.2021.9517250⟩
Communication dans un congrès
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Introducing Mental Workload Assessment for the Design of Virtual Reality Training ScenariosVR 2020 - IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Virtual, United States. pp.662-671, ⟨10.1109/VR46266.2020.00089⟩
Communication dans un congrès
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Towards Real-Time Recognition of Users' Mental Workload Using Integrated Physiological Sensors Into a VR HMDISMAR 2020 - IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Virtual, Brazil. pp.1-13
Communication dans un congrès
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Studying the Inter-Relation Between Locomotion Techniques and Embodiment in Virtual RealityIEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2020, Arrecife, Brazil. pp.1-10
Communication dans un congrès
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The impact of stylization on face recognitionSAP 2020 - ACM Symposium on Applied Perception, Sep 2020, Virtual, United States. pp.1-9, ⟨10.1145/3385955.3407930⟩
Communication dans un congrès
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Influence of Threat Occurrence and Repeatability on the Sense of Embodiment and Threat Response in VRICAT-EGVE 2020 - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Dec 2020, Florida, United States. pp.1-9
Communication dans un congrès
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Detecting System Errors in Virtual Reality Using EEG Through Error-Related PotentialsVR 2020 - 27th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2020, Atlanta, United States. pp.653-661, ⟨10.1109/VR46266.2020.00088⟩
Communication dans un congrès
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Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?ISMAR 2020 - 19th IEEE International Symposium on Mixed and Augmented Reality, Nov 2020, Recife, Brazil. pp.124-133, ⟨10.1109/ISMAR50242.2020.00028⟩
Communication dans un congrès
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Studying Exocentric Distance Perception in Optical See-Through Augmented RealityISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijing, China. pp.1-8
Communication dans un congrès
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Studying the Mental Effort in Virtual Versus Real EnvironmentsVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, France. pp.809-816, ⟨10.1109/VR.2019.8798029⟩
Communication dans un congrès
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Defining Brain-Computer Interfaces: A Human-Computer Interaction PerspectiveGBCIC 2019 - 8th Graz Brain-Computer Interface Conference, Sep 2019, Graz, Austria. pp.1-4
Communication dans un congrès
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Virtual Objects Look Farther on the Sides: The Anisotropy of Distance Perception in Virtual RealityVR 2019 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2019, Osaka, Japan. pp.227-236, ⟨10.1109/VR.2019.8797826⟩
Communication dans un congrès
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Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual RealityISMAR 2019 - 18th IEEE International Symposium on Mixed and Augmented Reality, Oct 2019, Beijin, China. pp.1-12
Communication dans un congrès
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Virtual Shadows for Real Humans in a CAVE: Influence on Virtual Embodiment and 3D InteractionSAP ’18 - ACM Symposium on Applied Perception, Aug 2018, Vancouver, Canada. pp.1-8, ⟨10.1145/3225153.3225165⟩
Communication dans un congrès
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Studying the Sense of Embodiment in VR Shared ExperiencesVR 2018 - 25th IEEE Conference on Virtual Reality and 3D User Interfaces, Mar 2018, Reutlingen, Germany. pp.273-280, ⟨10.1109/VR.2018.8448293⟩
Communication dans un congrès
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KinesTouch: 3D Force-Feedback Rendering for Tactile SurfacesEuroVR 2018 - 15th International ConferenceVirtual Reality and Augmented Reality, Oct 2018, London, United Kingdom. pp.97-116, ⟨10.1007/978-3-030-01790-3_6⟩
Communication dans un congrès
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"Haptic material": A Holistic Approach for Haptic Texture MappingEuroHaptics 2018 - Haptics: Science, Technology, and Applications, Jun 2018, Pisa, Italy. pp.37-45, ⟨10.1007/978-3-319-93399-3_4⟩
Communication dans un congrès
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Spatial and rotation invariant 3D gesture recognition based on sparse representationIEEE Symposium on 3D User Interfaces, Mar 2017, Los Angeles, United States. pp.158 - 167, ⟨10.1109/3DUI.2017.7893333⟩
Communication dans un congrès
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Investigating neurophysiological correlates of covert attention in soccer goalkeepersWCSS 2017 - World Conference on Science and Soccer, May 2017, Rennes, France. pp.1
Communication dans un congrès
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Brain-Computer Interfaces and Augmented Reality: A State of the Art Graz Brain-Computer Interface Conference, Sep 2017, Graz, Austria. ⟨10.3217/978-3-85125-533-1-82⟩
Communication dans un congrès
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Can I Think of Something Else when Using a BCI? Cognitive Demand of an SSVEP-based BCIACM Conference on Human Factors in Computing Systems, May 2017, Denver, United States. pp.5120-5125, ⟨10.1145/3025453.3026037⟩
Communication dans un congrès
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FlexiFingers: Multi-Finger Interaction in VR Combining Passive Haptics and Pseudo-HapticsIEEE Symposium on 3D User Interfaces, Mar 2017, Los Angeles, United States
Communication dans un congrès
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Take-over control paradigms in collaborative virtual environments for trainingACM Symposium on Virtual Reality Software and Technology (VRST), 2016, Munich, Germany
Communication dans un congrès
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The role of interaction in virtual embodiment: Effects of the virtual hand representationIEEE Virtual Reality, Mar 2016, Greenville, United States. pp.3-10, ⟨10.1109/VR.2016.7504682⟩
Communication dans un congrès
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Influence of Error Rate on Frustration of BCI UsersAVI'16 - International Working Conference on Advanced Visual Interfaces, Jun 2016, Bari, Italy. pp.248--251, ⟨10.1145/2909132.2909278⟩
Communication dans un congrès
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Distance Estimation in Large Immersive Projection Systems, RevisitedProceedings of IEEE Virtual Reality Conference, Mar 2015, Arles, France
Communication dans un congrès
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Virtual Proxemics: Locomotion in the Presence of Obstacles in Large Immersive Projection EnvironmentsProceedings of IEEE Virtual Reality Conference, Mar 2015, Arles, France. pp.75 - 80
Communication dans un congrès
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Collaborative Pseudo-Haptics: Two-User Stiffness Discrimination Based on Visual FeedbackEurohaptics 2014, 2014, Versailles, France. pp.49 - 54, ⟨10.1007/978-3-662-44196-1_7⟩
Communication dans un congrès
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The Virtual Mitten: A novel interaction paradigm for visuo-haptic manipulation of objects using grip forceIEEE Symposium on 3D User Interfaces, Mar 2014, Minneapolis, United States. pp.59-66, ⟨10.1109/3DUI.2014.6798843⟩
Communication dans un congrès
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Audio-Visual Attractors for Capturing Attention to the Screens When Walking in CAVE SystemsSonic interaction with a virtual orchestra of factory machinery, IEEE VR, Mar 2014, Minneapolis, United States. pp.1-4
Communication dans un congrès
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A novel 3D carousel based on pseudo-haptic feedback and gestural interaction for virtual showcasingIEEE Symposium on 3D User Interfaces, Mar 2013, Orlando, United States. pp.55 - 58, ⟨10.1109/3DUI.2013.6550197⟩
Communication dans un congrès
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Design and evaluation of 3D cursors and motion parallax for the exploration of desktop virtual environmentsIEEE Symposium on 3D User Interfaces 2012, Billinghurst, Mark and Jr., Joseph J. LaViola and Lécuyer, Anatole, Mar 2012, Orange County, United States. pp.69-76, ⟨10.1109/3DUI.2012.6184186⟩
Communication dans un congrès
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A Novel Approach for Pseudo-Haptic Textures Based on Curvature InformationEuroHaptics 2012, Jun 2012, Tampere, Finland. ⟨10.1007/978-3-642-31401-8_1⟩
Communication dans un congrès
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Avatar et Sentiment d'Incarnation : Étude de la préférence relative entre l'apparence, le contrôle et le point de vueWorkshop sur les Affects, Compagnons artificiels et Interactions, Jun 2020, Saint Pierre d'Oléron, France
Poster de conférence
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Toward Application-Driven VR Systems: Analysis of Head and Hand 3D Motions in a Specific CAVE-based Application IEEE Symposium on 3D User Interfaces, 3DUI 2017, poster session, Mar 2017, Los Angeles, United States
Poster de conférence
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Brain-Computer Interfaces for Human–Computer InteractionMaureen Clerc; Laurent Bougrain; Fabien Lotte. Brain-Computer Interfaces 1: Foundations and Methods, Wiley-ISTE, 2016, 9781848218260
Chapitre d'ouvrage
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