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Professor in computer science




2010                  Professor, Dept. of Computer Sciences, University Institute of Technology, University of Reims Champagne-Ardenne (France)


2007                  Full time researcher, RAMON y CAJAL program, University of Girona (Spain) 


2001                  Lecturer, Senior Lecturer (2006), University College London, (UK)


2000                  Post-Doctorate, University College London, (UK)


1999                  PhD in computer science, University Joseph Fourier, Grenoble (France)


FUNDED projects


2018-2021         EU JPICH SCHEDAR, PI. Coordinator : University of Cyprus. Other collaborators : IRISA, University of Warwick.

2017-2021         ANR ReVeRY, Coordinator. Collaborators : IRISA, LS2I – Mines Telecom, XD Productions


2011-2015         HDRi COST action, IC2005, 2011-2015, representative for France. EU-funded project.


2011-2014         3D HDR, Region Reims Champagne Ardenne, Approx. €100.000. PI.


2011-2015  RECOVER3D, project participant.


2009-2011         High-dynamic range imaging for uncontrollable environments, TIN2008-02046-E/TIN, National project (MEC - EXPLORA), €90.000, PI.


2002-2005         CREATE: Constructivist Mixed Reality for Design, Education and Cultural Heritage. IST-2001-34231, EU-funded.Coordinator (Approx €450.000 for UCL, €2.3M total).


2001-2004         PUREFORM: The museum of PureForm. IST 2000-29580, EU-funded. PI for UCL. (Approx €170.000 for UCL, €1.6M total).




Research interests: 3D performance capture, 3D video, computational photography, high-dynamic range imaging, illumination simulation, and virtual reality.


Research animation: President of the French association in computer graphics (AFIG)


International activities: Peer reviewing in top ranked journals (Computer & Graphics associate editor), and conferences (EUROGRAPHICS program committee).  




2017-2020 - Leader of the research team RVM of the CReSTIC laboratory: 8 researchers on visual computing, 3D video, Virtual reality and interaction, cultural heritage applications.


2017-2020 - Responsible of the CMI Informatique: High-Performance Visual computing : 5-year program at the UFR SEN and IUT Reims of URCA 



Journal articles4 documents

  • L. Blache, Céline Loscos, Laurent Lucas. Robust motion flow for mesh tracking of freely moving actors. The Visual Computer, Springer Verlag, 2016, 32 (2), pp.205 - 216. ⟨10.1007/s00371-015-1191-y⟩. ⟨hal-01692614⟩
  • Ludovic Blache, Céline Loscos, Laurent Lucas, Mathieu Desbrun. Reconstruction 4D de maillages d’acteurs par suivi pseudo-rigide. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2015, 9 (1). ⟨hal-02307916⟩
  • Agnès Guerraz, Céline Loscos. Analysis of Haptics Evolution from Web Search Engines' Data. Journal of Multimedia, Academy Publisher, 2009, 4 (4), pp.196-203. ⟨hal-00746818⟩
  • Céline Loscos, George Drettakis, Luc Robert. Interactive Virtual Relighting of Real Scenes. IEEE Transactions on Visualization and Computer Graphics, Institute of Electrical and Electronics Engineers, 2000, 6 (3), pp.289 - 305. ⟨inria-00527523⟩

Conference papers18 documents

  • Jennifer Bonnard, Gilles Valette, Céline Loscos. Disparity-based HDR imaging. Digital Image & Signal Processing (DISP), 2019, Oxford, United Kingdom. ⟨hal-02099818⟩
  • Celine Loscos, Tim Weyrich, Spagnuolo Michela. EUROGRAPHICS Panel on diversity. EUROGRAPHICS conference, May 2019, Genoa, Italy. ⟨hal-02353336⟩
  • Celine Loscos. SIGGRAPH Panel: meet the partners. SIGGRAPH conference, Panel session, Diana Arellano, Jul 2019, Los Angeles, United States. ⟨hal-02353357⟩
  • Ulysse Larvy Delarivière, Yiorgos Chrysanthou, Céline Loscos. Automatic environment map registration. Eurographics (EG) Short papers, 2019, Genova, Italy. ⟨10.2312/egs.20191010⟩. ⟨hal-02099798⟩
  • Muhannad Ismael, Raissel Ramirez Orozco, Céline Loscos, Stéphanie Prevost, Yannick Rémion. Actor 3D reconstruction by a scene-based, visual hull guided, multi-stereovision framework. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSGC) short papers proceedings, Vaclav Skala, 2018, Plzen, Czech Republic. pp.46-55. ⟨hal-01788461⟩
  • Ludovic Blache, Mathieu Desbrun, Céline Loscos, Laurent Lucas. Time-Varying Surface Reconstruction of an Actor’s Performance. Advances in Visual Computing. ISVC 2015, Dec 2015, Los Angeles, United States. pp.92-101, ⟨10.1007/978-3-319-27857-5_9⟩. ⟨hal-02307892⟩
  • Jennifer Bonnard, Céline Loscos, Gilles Valette, Jean-Michel Nourrit, Laurent Lucas. High-dynamic range video acquisition with a multiview camera. SPIE Photonics Europe, Apr 2012, Brussels, France. ⟨10.1117/12.922789⟩. ⟨hal-01908249⟩
  • Katrien Jacobs, Cameron Angus, Céline Loscos, Jean-Daniel Nahmias, Alex Reche, et al.. Automatic generation of consistent shadows for Augmented Reality. Proceedings of Graphics Interface (GI 2005), May 2005, Victoria, Canada. pp.113-120. ⟨inria-00606759⟩
  • Agnès Guerraz, Céline Loscos, Hila Ritter Widenfeld. How to use physical parameters coming from the haptic device itself to enhance the evaluation of haptic benefits in user interface?. 2003, pp.137-145. ⟨hal-00021345⟩
  • Andrea Dettori, Carlo Alberto Avizzano, Simone Marcheschi, Michael Angerilli, Massimo Bergamasco, et al.. Art Touch with CREATE haptic interface. 2003, pp.269. ⟨hal-00021427⟩
  • Alexandre Meyer, Céline Loscos. Real-Time Reflection on Moving Vehicles in Urban Environments. Symposium on Virtual reality software and technology (VRST), 2003, Osaka, Japan. ⟨10.1145/1008653.1008662⟩. ⟨hal-01494996⟩
  • Celine Loscos, David Marchal, Alexandre Meyer. Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws. Theory and Practice of Computer Graphics, 2003, Birmingham United Kingdom. ⟨10.1109/TPCG.2003.1206939⟩. ⟨hal-01498407⟩
  • Céline Loscos, George Drettakis. Low-Cost Photometric Calibration for Interactive Relighting. Proceedings of the First French-British International Workshop on Virtual Reality, 2000, Brest, France. ⟨inria-00510060⟩
  • Céline Loscos, Marie-Claude Frasson, George Drettakis, Bruce Walter, Xavier Granier, et al.. Interactive Virtual Relighting and Remodeling of Real Scenes. 10th Eurographics Workshop on Rendering, Jun 1999, Granada, Spain. pp.329-340, ⟨10.1007/978-3-7091-6809-7_29⟩. ⟨inria-00527577⟩
  • Céline Loscos, George Drettakis, Luc Robert. Interactive Modification of Real and Virtual Lights forAugmented Reality. Siggraph technical sketch (SIGGRAPH'98), ACM SIGGRAPH, Jul 1998, Orlando, United States. pp.265-265, ⟨10.1145/280953.282232⟩. ⟨inria-00606704⟩
  • Céline Loscos, George Drettakis, Luc Robert. Interactive Modification of Real and Virtual Lights for Augmented Reality. Siggraph technical sketch: SIGGRAPH'98, ACM SIGGRAPH, New York, 1998, Orlando, Floride, United States. ⟨inria-00510085⟩
  • Céline Loscos, George Drettakis. Interactive High-Quality Soft Shadows in Scenes with Moving Objects. Eurographics '97, 1997, Budapest, Hungary. ⟨inria-00510099⟩
  • Céline Loscos, George Drettakis. Algorithme incrémental de mise à jour du maillage de discontinuité pour les environnements dynamiques. Quatrièmes Journées de l'Association Française d'Informatique Graphique (AFIG), 1996, Dijon, France. pp.282--291. ⟨inria-00510112⟩

Poster communications3 documents

  • Ismael Muhannad, Stéphanie Prévost, Yannick Rémion, Céline Loscos, Cédric Niquin, et al.. Multi-view 3D reconstruction: a scene-based, visual hull guided, multi-stereovision framework. 2th European Conference on Visual Media Production, 2015, London, United Kingdom. pp.18, Proceedings of the 12th European Conference on Visual Media Production. ⟨hal-02307898⟩
  • Céline Loscos, Hila Ritter Widenfeld, Maria Roussou, Alexandre Meyer, Franco Tecchia, et al.. The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. Mixed and Augmented Reality, 2003. Proceedings. The Second IEEE and ACM International Symposium on, Oct 2003, Tokyo, Japan. ⟨inria-00606747⟩
  • Céline Loscos, Marie-Claude Frasson, George Drettakis, Bruce Walter. Interactive Virtual Relighting and Remodeling of Real Scenes. Poster at Second IEEE and ACM International Workshop on Augmented Reality, IWAR'99, 1999, San Francisco, United States. ⟨inria-00606706⟩

Book sections1 document

  • Edmond Boyer, Adrian Hilton, Céline Loscos. Dynamic Geometry Reconstruction. M. Magnor and O. Grau and O. Sorkine-Hornung and C. Theobalt. Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, CRC Press, pp.179-192, 2015. ⟨hal-01159497⟩

Directions of work or proceedings1 document

  • Céline Loscos, Laurent Lucas. Reims Image 2014 - Tome 2 - AFIG. Reims Image 2014, Nov 2014, Reims, France. 2014. ⟨hal-01705983⟩

Reports3 documents

  • Jean-Marc Coic, Celine Loscos, Alexandre Meyer. Three LOD for the Realistic and Real-Time Rendering of Crowds with Dynamic Lighting. [Research Report] LIRIS-1886, LIRIS UMR CNRS 5205; University College London. 2005. ⟨hal-01494839⟩
  • Céline Loscos, Marie-Claude Frasson, George Drettakis, Bruce Walter, Xavier Granier, et al.. Interactive Virtual Relighting and Remodeling of Real Scenes. [Research Report] RT-0230, INRIA. 1999, pp.16. ⟨inria-00069942⟩
  • Céline Loscos, George Drettakis, Luc Robert. Interactive Virtual Relighting of Real Scenes. RT-0225, INRIA. 1998, pp.31. ⟨inria-00069946⟩

Theses1 document

  • Céline Loscos. Ré-éclairage et remodélisation interactifs des scènes réelles pour la réalité augmentée. Interface homme-machine [cs.HC]. Université Joseph-Fourier - Grenoble I, 1999. Français. ⟨tel-00004842⟩