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Full professor in computer science


Research interests: 3D performance capture, computational photography, high-dynamic range imaging, illumination simulation, and virtual reality.

Research animation: General chair of the Eurographics conference 2022, Elected member at the Eurographics association.

Research leadership: Head of the RVM research team of the CReSTIC laboratory (until 2020).

Peer reviewing activities: Peer reviewing in top ranked journals (Computer & Graphics associate editor), and conferences (EUROGRAPHICS program committee), recruiting committees, PhD jury member,   


2010                  Full Professor, Dept. of Computer Sciences, University Institute of Technology, University of Reims Champagne-Ardenne (France)

2007                  Full time researcher, RAMON y CAJAL program, University of Girona (Spain) 

2001                  Lecturer (associate professor), Senior Lecturer (2006), University College London, (UK)

2000                  Post-Doctorate, University College London, (UK)

1999                  PhD in computer science, University Joseph Fourier, Grenoble (France)

FUNDED projects

2022-2025         EU EDIRE, PI. 

2018-2022         EU JPICH SCHEDAR, PI. Coordinator : University of Cyprus. Other collaborators : IRISA, University of Warwick.

2017-2022         ANR ReVeRY, Coordinator. Collaborators : IRISA, LS2I – Mines Telecom, XD Productions

2011-2015         HDRi COST action, IC2005, 2011-2015, representative for France. EU-funded project.

2011-2014         3D HDR, Region Reims Champagne Ardenne, Approx. €100.000. PI.

2011-2015         RECOVER3D, project participant.

2009-2011         High-dynamic range imaging for uncontrollable environments, TIN2008-02046-E/TIN, National project (MEC - EXPLORA), €90.000, PI.

2002-2005         CREATE: Constructivist Mixed Reality for Design, Education and Cultural Heritage. IST-2001-34231, EU-funded.Coordinator (Approx €450.000 for UCL, €2.3M total).

2001-2004         PUREFORM: The museum of PureForm. IST 2000-29580, EU-funded. PI for UCL. (Approx €170.000 for UCL, €1.6M total).


2017-2020 - Leader of the research team RVM of the CReSTIC laboratory: 8 researchers on visual computing, 3D video, Virtual reality and interaction, cultural heritage applications.

2017-2020 - Head of the CMI Informatique: High-Performance Visual computing : 5-year program at the UFR SEN and IUT Reims of URCA 

Mathieu Desbrun   

Journal articles1 document

  • Ludovic Blache, Céline Loscos, Laurent Lucas, Mathieu Desbrun. Reconstruction 4D de maillages d’acteurs par suivi pseudo-rigide. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2015, 9 (1). ⟨hal-02307916⟩

Conference papers1 document

  • Ludovic Blache, Mathieu Desbrun, Céline Loscos, Laurent Lucas. Time-Varying Surface Reconstruction of an Actor’s Performance. Advances in Visual Computing. ISVC 2015, Dec 2015, Los Angeles, United States. pp.92-101, ⟨10.1007/978-3-319-27857-5_9⟩. ⟨hal-02307892⟩