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Number of documents

5

Professor in computer science


 

Education/EMPLOYMENT

 

2010                  Professor, Dept. of Computer Sciences, University Institute of Technology, University of Reims Champagne-Ardenne (France)

 

2007                  Full time researcher, RAMON y CAJAL program, University of Girona (Spain) 

 

2001                  Lecturer, Senior Lecturer (2006), University College London, (UK)

 

2000                  Post-Doctorate, University College London, (UK)

 

1999                  PhD in computer science, University Joseph Fourier, Grenoble (France)

 

FUNDED projects

 

2018-2021         EU JPICH SCHEDAR, PI. Coordinator : University of Cyprus. Other collaborators : IRISA, University of Warwick.

2017-2021         ANR ReVeRY, Coordinator. Collaborators : IRISA, LS2I – Mines Telecom, XD Productions

 

2011-2015         HDRi COST action, IC2005, 2011-2015, representative for France. EU-funded project.

 

2011-2014         3D HDR, Region Reims Champagne Ardenne, Approx. €100.000. PI.

 

2011-2015  RECOVER3D, project participant.

 

2009-2011         High-dynamic range imaging for uncontrollable environments, TIN2008-02046-E/TIN, National project (MEC - EXPLORA), €90.000, PI.

 

2002-2005         CREATE: Constructivist Mixed Reality for Design, Education and Cultural Heritage. IST-2001-34231, EU-funded.Coordinator (Approx €450.000 for UCL, €2.3M total).

 

2001-2004         PUREFORM: The museum of PureForm. IST 2000-29580, EU-funded. PI for UCL. (Approx €170.000 for UCL, €1.6M total).

 

PROFESSIONAL ACTIVITIES

 

Research interests: 3D performance capture, 3D video, computational photography, high-dynamic range imaging, illumination simulation, and virtual reality.

 

Research animation: President of the French association in computer graphics (AFIG)

 

International activities: Peer reviewing in top ranked journals (Computer & Graphics associate editor), and conferences (EUROGRAPHICS program committee).  

 

LOCAL RESPONSABILITIES

 

2017-2020 - Leader of the research team RVM of the CReSTIC laboratory: 8 researchers on visual computing, 3D video, Virtual reality and interaction, cultural heritage applications.

 

2017-2020 - Responsible of the CMI Informatique: High-Performance Visual computing : 5-year program at the UFR SEN and IUT Reims of URCA 

 

 


Laurent Lucas   

Journal articles2 documents

  • L. Blache, Céline Loscos, Laurent Lucas. Robust motion flow for mesh tracking of freely moving actors. The Visual Computer, Springer Verlag, 2016, 32 (2), pp.205 - 216. ⟨10.1007/s00371-015-1191-y⟩. ⟨hal-01692614⟩
  • Ludovic Blache, Céline Loscos, Laurent Lucas, Mathieu Desbrun. Reconstruction 4D de maillages d’acteurs par suivi pseudo-rigide. Revue Electronique Francophone d'Informatique Graphique, Association Française d'Informatique Graphique, 2015, 9 (1). ⟨hal-02307916⟩

Conference papers2 documents

  • Ludovic Blache, Mathieu Desbrun, Céline Loscos, Laurent Lucas. Time-Varying Surface Reconstruction of an Actor’s Performance. Advances in Visual Computing. ISVC 2015, Dec 2015, Los Angeles, United States. pp.92-101, ⟨10.1007/978-3-319-27857-5_9⟩. ⟨hal-02307892⟩
  • Jennifer Bonnard, Céline Loscos, Gilles Valette, Jean-Michel Nourrit, Laurent Lucas. High-dynamic range video acquisition with a multiview camera. SPIE Photonics Europe, Apr 2012, Brussels, France. ⟨10.1117/12.922789⟩. ⟨hal-01908249⟩

Directions of work or proceedings1 document

  • Céline Loscos, Laurent Lucas. Reims Image 2014 - Tome 2 - AFIG. Reims Image 2014, Nov 2014, Reims, France. 2014. ⟨hal-01705983⟩