Filtrer vos résultats
- 2
- 1
- 3
- 2
- 1
- 1
- 2
- 2
- 1
- 3
- 1
- 1
- 3
- 2
- 2
- 1
- 1
3 résultats
|
|
triés par
|
|
Impact of Viewpoint on Social Presence and Collaborative Processes in a Collaborative Serious GameProceedings of the 14th International Conference on Computer Supported Education, Apr 2022, Prague, Czech Republic. pp.614-621, ⟨10.5220/0011046400003182⟩
Communication dans un congrès
hal-03607687v1
|
||
|
Présence et incarnation dans les jeux sérieux : Une revue de la littératureIHM '23: 34th International Francophone Conference on Human-Computer Interaction, Apr 2023, TROYES, France. pp.1-12, ⟨10.1145/3583961.3583982⟩
Communication dans un congrès
hal-04014993v1
|
||
Building a corpus of collaborative video gaming interactions for studying soft skills: from applied collaborative research to societal impact9th European Communication Conference (ECREA), Anne Marit Waade, Henrik Bødker, Christoph Raetzsch, Vibeke Thøis Madsen, Oct 2022, Aarhus, Denmark
Communication dans un congrès
halshs-03825106v1
|